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* Improvements around Artifact (#2346)jsmall-nvidia2022-08-03
* Basic pointer usages. (#2342)Yong He2022-08-03
* Split render-cpu into smaller files (#2340)lucy96chen2022-07-27
* Split render-cuda.cpp into smaller files (#2334)lucy96chen2022-07-25
* Allow `class` to implement COM interface, [DLLExport] (#2338)Yong He2022-07-25
* Upgrade SPIR-V Tools and GLSLANG (#2335)jsmall-nvidia2022-07-21
* Support `class` types. (#2321)Yong He2022-07-12
* Split render-d3d11.cpp into smaller files (#2307)lucy96chen2022-06-30
* Language server fixes and improvements (#2304)Yong He2022-06-27
* Handling of temporary files (#2299)jsmall-nvidia2022-06-24
* Added basic syntax to mark and request function derivatives, as well as the f...Sai Praveen Bangaru2022-06-23
* Preserve specialization cache in IR for specialization pass. (#2293)Yong He2022-06-23
* More Language Server Improvements. (#2289)Yong He2022-06-22
* Lower throwing COM interface method. (#2282)Yong He2022-06-21
* Added a second set of shaders to the ray tracing test and added another test ...lucy96chen2022-06-21
* Language server: document symbols (#2287)Yong He2022-06-16
* Swapchain resize now draws both before and after the resize operation (#2281)lucy96chen2022-06-14
* Language Server improvements. (#2269)Yong He2022-06-13
* Add smoke test for language server. (#2266)Yong He2022-06-08
* Actual global support (#2262)jsmall-nvidia2022-06-08
* Code review fixes for language server. (#2265)Yong He2022-06-07
* Major language server features. (#2264)Yong He2022-06-07
* Add simple ray tracing test (#2261)lucy96chen2022-06-07
* Add simple swapchain resize test (#2249)lucy96chen2022-06-02
* COM interfaces with host callable (#2258)jsmall-nvidia2022-06-02
* New language feature: basic error handling. (#2253)Yong He2022-06-01
* Add language server daemon. (#2251)Yong He2022-06-01
* Vulkan validation error fixes (#2254)lucy96chen2022-06-01
* Added NativeStringType (#2252)jsmall-nvidia2022-05-27
* Split render-vk.h/.cpp into a set of smaller files (#2244)lucy96chen2022-05-26
* Update SPIR-V Headers (#2246)Theresa Foley2022-05-23
* Support for querying which parameters are used in emitted code (#2239)Alexey Panteleev2022-05-18
* Split render-d3d12.h/cpp into a set of smaller files (#2231)lucy96chen2022-05-17
* Initial support for COM interface in host code. (#2230)Yong He2022-05-10
* Use IR pass to eliminate phi nodes (#2226)Theresa Foley2022-05-10
* Output SPIR-V lifetimes (#2221)jsmall-nvidia2022-05-05
* Preliminary Liveness tracking (#2218)jsmall-nvidia2022-05-05
* Split out Artifact info (#2193)jsmall-nvidia2022-04-27
* Linking in DXC (#2190)jsmall-nvidia2022-04-26
* Make translation units in the same CompileReq visible to `import`. (#2184)Yong He2022-04-19
* DXIL library support and Artifact type (#2186)jsmall-nvidia2022-04-15
* GFX renaming work part 1 (#2183)lucy96chen2022-04-14
* Support `[DllImport]` (#2181)Yong He2022-04-12
* Refactor: eliminate BackEndCompileRequest (#2178)Theresa Foley2022-04-11
* Texture views/shapes tests part 1 (#2179)lucy96chen2022-04-07
* Allow slangc to generate exe from .slang file. (#2170)Yong He2022-03-28
* Separated out new texture-related structures and texture data generation from...lucy96chen2022-03-24
* Initial support for documentation extraction in C++ (#2156)jsmall-nvidia2022-03-09
* Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He2022-02-25
* Various gfx fixes. (#2132)Yong He2022-02-16