diff options
| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-06-07 11:20:17 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-07 11:20:17 -0700 |
| commit | 8c4a15c522861d2f30eacc9cd2b03ad793018639 (patch) | |
| tree | 68dc2e57a88e13d77172c791c53237c93e1c87d0 /build | |
| parent | c4ed2385e98385b2459b93a151df9e6e7d7d3591 (diff) | |
Add simple ray tracing test (#2261)
* checkpoint commit
* Simple ray tracing test works
* Removed unnecessary shaders and code but image is completely black
* Simple ray tracing test for a 2x2 texture working; Added new helper functions to gfx-test-texture-util for stripping padding from texture resource readback and dumping textures to disk
* Renamed variables
* Ignore test if ray tracing isn't supported
Diffstat (limited to 'build')
| -rw-r--r-- | build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj | 2 | ||||
| -rw-r--r-- | build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters | 6 |
2 files changed, 8 insertions, 0 deletions
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj index 7c8dd3144..97fb723b4 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj @@ -290,6 +290,7 @@ <ClCompile Include="..\..\..\tools\gfx-unit-test\instanced-draw-tests.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\nested-parameter-block.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\ray-tracing-tests.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\resolve-resource-tests.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\root-mutable-shader-object.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\root-shader-parameter.cpp" />
@@ -308,6 +309,7 @@ <None Include="..\..\..\tools\gfx-unit-test\graphics-smoke.slang" />
<None Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.slang" />
<None Include="..\..\..\tools\gfx-unit-test\nested-parameter-block.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\ray-tracing-test-shader.slang" />
<None Include="..\..\..\tools\gfx-unit-test\resolve-resource-shader.slang" />
<None Include="..\..\..\tools\gfx-unit-test\root-shader-parameter.slang" />
<None Include="..\..\..\tools\gfx-unit-test\sampler-array.slang" />
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters index fd4b2707f..87f24f154 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters @@ -98,6 +98,9 @@ <ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\ray-tracing-tests.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\tools\gfx-unit-test\buffer-barrier-test.slang">
@@ -136,5 +139,8 @@ <None Include="..\..\..\tools\gfx-unit-test\trivial-copy.slang">
<Filter>Source Files</Filter>
</None>
+ <None Include="..\..\..\tools\gfx-unit-test\ray-tracing-test-shader.slang">
+ <Filter>Source Files</Filter>
+ </None>
</ItemGroup>
</Project>
\ No newline at end of file |
