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* Update glslang to 11.1.0 (#1662)Tim Foley2021-01-20
* Make `gfx` compile to a DLL. (#1660)Yong He2021-01-17
* COM-ify all slang-gfx interfaces. (#1656)Yong He2021-01-14
* Adding missing VisualStudio lz4 project (#1657)jsmall-nvidia2021-01-14
* LZ4 compression support (#1654)jsmall-nvidia2021-01-11
* Refactor GUI/Window utils out of gfx library (#1649)Yong He2021-01-06
* Implements CUDA renderer in gfx. (#1637)Yong He2020-12-11
* Add first steps toward a "capability" system (#1636)Tim Foley2020-12-11
* Building with embedded stdlib (#1634)jsmall-nvidia2020-12-10
* Move ShaderObject to be under renderer interface. (#1633)Yong He2020-12-10
* "Shader Toy" example and related fixes (#1629)Tim Foley2020-12-07
* Projects in 'build' and Slang API separation (#1624)jsmall-nvidia2020-12-04
* Generate Visual Studio projects using Premake (#557)Tim Foley2018-05-11
* Use AppVeyor to deploy to GitHub ReleasesTim Foley2017-07-19
* Initial import of code.Tim Foley2017-06-09