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Making it easier to work with shaders
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Author
2021-11-10
Interprocess communication via pipes (#2009)
jsmall-nvidia
2021-11-10
Fix a bug with CUDA entry-point params (#2007)
Theresa Foley
2021-11-09
Allow buffers to be shared between D3D12 and CUDA (#2005)
lucy96chen
2021-10-29
Use detected shader model in gfx/d3d12. (#1996)
Yong He
2021-10-26
Expanded gfx::Format to include additional formats (#1982)
lucy96chen
2021-10-25
Enabling slang-llvm for host-callable (#1975)
jsmall-nvidia
2021-10-20
Selecting downstream compiler on code gen transition (#1980)
jsmall-nvidia
2021-10-19
Generalize heterogenous code emit (#1968)
David Siher
2021-10-18
GFX: implement mutable shader objects. (#1963)
Yong He
2021-10-08
Basic VK buffer barrier test (#1967)
Kai Yao
2021-10-04
Removing exceptions from core/compiler-core (#1953)
jsmall-nvidia
2021-10-04
Get native handles for TextureResource and BufferResource (#1960)
lucy96chen
2021-10-01
Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)
lucy96chen
2021-09-29
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-24
Add existing device handle support unit test (#1946)
lucy96chen
2021-09-24
Move existing unit tests to a standalone dll. (#1945)
Yong He
2021-09-22
Add gfx unit testing framework. (#1943)
Yong He
2021-09-14
Bring heterogeneous-hello-world back up to date. (#1935)
David Siher
2021-09-10
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-09-09
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-08-12
Further implementation of SPIRV direct emit. (#1920)
Yong He
2021-08-10
Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...
Nathan V. Morrical
2021-07-28
Experimental DXR1.0 support in gfx. (#1915)
Yong He
2021-07-21
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-07-08
Update VS projects to 2019. (#1901)
Yong He
2021-06-30
[gfx] Add inline ray tracing support. (#1899)
Yong He
2021-06-24
Remove StructTag and associated systems (#1895)
jsmall-nvidia
2021-06-23
Change default VS version to 2017. (#1893)
Yong He
2021-06-18
StructTag versioning (#1888)
jsmall-nvidia
2021-06-01
JSONValue / Container (#1864)
jsmall-nvidia
2021-05-27
JSON Parser and Writer (#1859)
jsmall-nvidia
2021-05-25
JSON Lexing and string encoding/decoding (#1858)
jsmall-nvidia
2021-05-22
Improvements in -X support (#1852)
jsmall-nvidia
2021-05-21
Downstream option handling (#1850)
jsmall-nvidia
2021-05-19
SourceLoc use in command line processing (#1848)
jsmall-nvidia
2021-05-19
Glslang as DownstreamCompiler (#1846)
jsmall-nvidia
2021-05-14
DXC as DownstreamCompiler (#1845)
jsmall-nvidia
2021-05-14
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2021-04-29
`gfx` DebugCallback and debug layer. (#1822)
Yong He
2021-04-29
Support for escaped paths in tools (#1823)
jsmall-nvidia
2021-04-24
Remove resource `Usage` from `gfx` interface. (#1813)
Yong He
2021-04-22
C++ extractor improvements (#1803)
jsmall-nvidia
2021-04-19
Splitting up C++ extractor (#1800)
jsmall-nvidia
2021-04-16
Add Hello world example. (#1797)
Yong He
2021-04-16
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-08
Improve robustness of gfx lifetime management. (#1788)
Yong He
2021-04-05
Transient root shader object. (#1782)
Yong He
2021-04-01
Add compiler-core project files for VS (#1778)
jsmall-nvidia
2021-04-01
Added compiler-core project (#1775)
jsmall-nvidia
2021-03-31
`gfx` explicit transient resource management. (#1774)
Yong He
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