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Making it easier to work with shaders
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Commit message (
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Author
Age
*
WIP Drop Premake (#3703)
Ellie Hermaszewska
2024-07-10
*
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2024-01-18
*
Add GLSL Compatibility. (#3321)
Yong He
2023-11-14
*
Add PyTorch C++ binding generation. (#2734)
Yong He
2023-03-26
*
Use SPIR-V opcode names rather than numbers (#2571)
Ellie Hermaszewska
2023-02-03
*
Enable multithread build in premake (#2545)
jsmall-nvidia
2022-12-01
*
Fix release CI script. (#2421)
Yong He
2022-09-28
*
Fix build script for macos aarch64. (#2420)
Yong He
2022-09-28
*
Make github CI build aarch64 binaries on release. (#2417)
Yong He
2022-09-28
*
Added a new differential type system and various improvements (#2343)
Sai Praveen Bangaru
2022-08-05
*
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-03-28
*
Turn off edit and continue to prevent warnings. (#2097)
Yong He
2022-01-27
*
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-29
*
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-09-10
*
Update VS projects to 2019. (#1901)
Yong He
2021-07-08
*
Change default VS version to 2017. (#1893)
Yong He
2021-06-23
*
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-04