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Making it easier to work with shaders
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render-test-tool
Commit message (
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Author
Age
*
WIP Drop Premake (#3703)
Ellie Hermaszewska
2024-07-10
*
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-11
*
Add more wave intrinsics. (#3162)
Yong He
2023-08-29
*
Some small fixes with Windows/DX usage (#2797)
Ellie Hermaszewska
2023-04-14
*
Use c++17 standard (#2686)
Ellie Hermaszewska
2023-03-27
*
Enable multithread build in premake (#2545)
jsmall-nvidia
2022-12-01
*
Fix release CI script. (#2421)
Yong He
2022-09-28
*
Fix build script for macos aarch64. (#2420)
Yong He
2022-09-28
*
Turn off edit and continue to prevent warnings. (#2097)
Yong He
2022-01-27
*
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-29
*
Update VS projects to 2019. (#1901)
Yong He
2021-07-08
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Change default VS version to 2017. (#1893)
Yong He
2021-06-23
*
Improvements in -X support (#1852)
jsmall-nvidia
2021-05-22
*
Remove old code paths from render-test (#1760)
Tim Foley
2021-03-17
*
Refactor window library. (#1739)
Yong He
2021-03-08
*
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-04
*
Make `gfx` compile to a DLL. (#1660)
Yong He
2021-01-17
*
Refactor GUI/Window utils out of gfx library (#1649)
Yong He
2021-01-06
*
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-04