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Making it easier to work with shaders
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Author
2020-03-09
Yet more definitions moved into the stdlib (#1263)
Tim Foley
2020-03-06
Use templates to implement Wave Intrinsic reduce on CUDA (#1265)
jsmall-nvidia
2020-03-06
Remove generated header files (#1264)
jsmall-nvidia
2020-03-06
Wave intrinsics for Vector and Matrix types (#1262)
jsmall-nvidia
2020-03-06
Expand range of definitions that can be moved into stdlib (#1259)
Tim Foley
2020-03-06
Update slang-binaries to verison with SPIR-V version support. (#1261)
jsmall-nvidia
2020-03-05
Safer binary compatibilty betwee 1.0 and 1.1 versions, without using struct e...
jsmall-nvidia
2020-03-05
Feature/glslang spirv version (#1256)
jsmall-nvidia
2020-03-03
__spirv_version Decoration (#1255)
jsmall-nvidia
2020-03-03
Move definitions of simple vector/matrix builtins to stdlib. (#1247)
Tim Foley
2020-03-02
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-03-02
Feature/glsl wave intrinsic (#1253)
jsmall-nvidia
2020-03-02
Additional Wave Intrinsic Support (#1252)
jsmall-nvidia
2020-03-02
Feature/profile tool (#1251)
jsmall-nvidia
2020-02-28
Constant time dynamic cast (#1250)
jsmall-nvidia
2020-02-27
Fix some IR logic around load from a rate-qualified pointer (#1248)
Tim Foley
2020-02-27
Fix unix ProcessUtil::getClockTick (#1246)
jsmall-nvidia
2020-02-26
Fix for GCC C++ target - remove warning for int literal value. (#1244)
jsmall-nvidia
2020-02-26
Support for RWTexture types on CPU and CUDA (#1243)
jsmall-nvidia
2020-02-25
Fix a crash when a generic value argument isn't constant (#1241)
Tim Foley
2020-02-24
Add two missing RAY_FLAG cases (#1240)
Tim Foley
2020-02-24
Fix support for SV_Coverage on GLSL path (#1239)
Tim Foley
2020-02-21
dxil-asm target output was dxil code not asm. (#1238)
jsmall-nvidia
2020-02-21
Add some missing support for Shader Model 6.4/6.5 (#1237)
Tim Foley
2020-02-21
Add surface syntax for "this type" (#1236)
Tim Foley
2020-02-21
Initial support for explicit default initializers (#1235)
Tim Foley
2020-02-20
WIP on RWTexture types on CUDA/CPU (#1234)
jsmall-nvidia
2020-02-20
Initial support for user-defined initializer/constructor declarations (#1233)
Tim Foley
2020-02-20
CUDA/CPU support for 1D, 2D, CubeArray (#1232)
jsmall-nvidia
2020-02-19
Don't allocate a default space for a VK push-constant buffer (#1231)
Tim Foley
2020-02-19
Fix a reference-counting bug in one of the session creation routines. (#1230)
Tim Foley
2020-02-19
Initial partial support for WaveXXX intrinsics on CUDA (#1228)
jsmall-nvidia
2020-02-19
Fixes for DXR 1.1 RayQuery type (#1227)
Tim Foley
2020-02-18
Added support for Targets to TypeTextUtil. (#1226)
jsmall-nvidia
2020-02-18
First pass Texture Array support on CUDA/CPU (#1225)
jsmall-nvidia
2020-02-18
CUDA/CPU resource coverage (#1224)
jsmall-nvidia
2020-02-14
Feature/cuda coverage (#1223)
jsmall-nvidia
2020-02-14
Add a bunch of stdlib declarations for SM 6.4 and 6.5 (#1221)
Tim Foley
2020-02-13
* Fix for unary - on glsl (#1222)
jsmall-nvidia
2020-02-12
Nvrtc disable warnings/Float literal improvements (#1220)
jsmall-nvidia
2020-02-12
Support for isinf/isfinite/isnan/ldexp (#1219)
jsmall-nvidia
2020-02-12
CUDA barrier/atomic support (#1218)
jsmall-nvidia
2020-02-11
Small improvements around List (#1216)
jsmall-nvidia
2020-02-11
Fix ref counting for sesion - simple test had a path to not releasing compile...
jsmall-nvidia
2020-02-11
Make fixes for the attribute-error test case. (#1215)
Tim Foley
2020-02-10
Fix output GLSL for primitive ID in a geometry shader (#1214)
Tim Foley
2020-02-10
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-02-08
Fixes to make all CPU compute shaders work on CUDA (#1211)
jsmall-nvidia
2020-02-07
Code standard changes for Lexer (#1209)
jsmall-nvidia
2020-02-07
HLSL Intrinsic coverage test improvements (#1206)
jsmall-nvidia
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