diff options
| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2020-03-09 09:02:36 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-03-09 09:02:36 -0700 |
| commit | b1317cd16ab9c827596a28ccf4258ef1bb672d92 (patch) | |
| tree | 4a98d5a6acd6a58230b2dd2a2ea913eda920e4e0 | |
| parent | 4760829c77a58325fb0533e037b5394c383b3f04 (diff) | |
Yet more definitions moved into the stdlib (#1263)
The only big catch that I ran into with this batch was that I found the `float.getPi()` function was being emitted to the output GLSL even when that function wasn't being used. This seems to have been a latent problem in the earlier PR, but was only surfaced in the tests once a Slang->GLSL test started using another intrinsic that led to the `float : __BuiltinFloatingPointType` witness table being live in the IR.
The fix for the gotcha here was to add a late IR pass that basically empties out all witness tables in the IR, so that functions that are only referenced by witness tables can then be removed as dead code. This pass is something we should *not* apply if/when we start supporting real dynamic dispatch through witness tables, but that is a problem to be solved on another day.
The remaining tricky pieces of this change were:
* Needed to remember to mark functions as target intrinsics on HLSL and/or GLSL as appropriate (hopefully I caught all the cases) so they don't get emitted as source there.
* The `msad4` function in HLSL is very poorly documented, so filling in its definition was tricky. I made my best effort based on how it is described on MSDN, but it is likely that if anybody wants to rely on this function they will need us to vet our results with some tests.
| -rw-r--r-- | source/slang/hlsl.meta.slang | 202 | ||||
| -rw-r--r-- | source/slang/slang-emit.cpp | 11 | ||||
| -rw-r--r-- | source/slang/slang-ir-strip-witness-tables.cpp | 33 | ||||
| -rw-r--r-- | source/slang/slang-ir-strip-witness-tables.h | 10 | ||||
| -rw-r--r-- | source/slang/slang.vcxproj | 2 | ||||
| -rw-r--r-- | source/slang/slang.vcxproj.filters | 8 | ||||
| -rw-r--r-- | tests/bugs/vk-structured-buffer-load.hlsl.glsl | 32 |
7 files changed, 234 insertions, 64 deletions
diff --git a/source/slang/hlsl.meta.slang b/source/slang/hlsl.meta.slang index 572b64b21..d9e40dd4f 100644 --- a/source/slang/hlsl.meta.slang +++ b/source/slang/hlsl.meta.slang @@ -1199,9 +1199,24 @@ matrix<T, N, M> floor(matrix<T, N, M> x) } // Fused multiply-add for doubles +__target_intrinsic(hlsl) +__target_intrinsic(glsl) double fma(double a, double b, double c); -__generic<let N : int> vector<double, N> fma(vector<double, N> a, vector<double, N> b, vector<double, N> c); -__generic<let N : int, let M : int> matrix<double,N,M> fma(matrix<double,N,M> a, matrix<double,N,M> b, matrix<double,N,M> c); + +__generic<let N : int> +__target_intrinsic(hlsl) +__target_intrinsic(glsl) +vector<double, N> fma(vector<double, N> a, vector<double, N> b, vector<double, N> c) +{ + VECTOR_MAP_TRINARY(double, N, fma, a, b, c); +} + +__generic<let N : int, let M : int> +__target_intrinsic(hlsl) +matrix<double, N, M> fma(matrix<double, N, M> a, matrix<double, N, M> b, matrix<double, N, M> c) +{ + MATRIX_MAP_TRINARY(double, N, M, fma, a, b, c); +} // Floating point remainder of x/y __generic<T : __BuiltinFloatingPointType> @@ -1425,7 +1440,6 @@ __generic<T : __BuiltinFloatingPointType> __target_intrinsic(hlsl) __target_intrinsic(cpu) __target_intrinsic(cuda) -//__target_intrinsic(glsl, "(!(isinf($0) || isnan($0)))") bool isfinite(T x) { return !(isinf(x) || isnan(x)); @@ -1433,7 +1447,6 @@ bool isfinite(T x) __generic<T : __BuiltinFloatingPointType, let N : int> __target_intrinsic(hlsl) -//__target_intrinsic(glsl, "(!(isinf($0) || isnan($0)))") vector<bool, N> isfinite(vector<T, N> x) { VECTOR_MAP_UNARY(bool, N, isfinite, x); @@ -1488,18 +1501,16 @@ matrix<bool, N, M> isnan(matrix<T, N, M> x) __generic<T : __BuiltinFloatingPointType> __target_intrinsic(hlsl) -__target_intrinsic(glsl, "($0 * pow(2.0f, $1))") -T ldexp(T x, T exp); -/*{ +T ldexp(T x, T exp) +{ return x * exp2(exp); -}*/ +} __generic<T : __BuiltinFloatingPointType, let N : int> __target_intrinsic(hlsl) -__target_intrinsic(glsl, "($0 * pow(2.0f, $1))") vector<T, N> ldexp(vector<T, N> x, vector<T, N> exp) { - VECTOR_MAP_BINARY(T, N, ldexp, x, exp); + return x * exp2(exp); } __generic<T : __BuiltinFloatingPointType, let N : int, let M : int> @@ -1522,17 +1533,17 @@ T length(vector<T, N> x) __generic<T : __BuiltinFloatingPointType> __target_intrinsic(hlsl) __target_intrinsic(glsl, mix) -T lerp(T x, T y, T s); -/*{ - return x * (1 - s) + y * s; -}*/ +T lerp(T x, T y, T s) +{ + return x * (T(1.0f) - s) + y * s; +} __generic<T : __BuiltinFloatingPointType, let N : int> __target_intrinsic(hlsl) __target_intrinsic(glsl, mix) vector<T, N> lerp(vector<T, N> x, vector<T, N> y, vector<T, N> s) { - VECTOR_MAP_TRINARY(T, N, lerp, x, y, s); + return x * (T(1.0f) - s) + y * s; } __generic<T : __BuiltinFloatingPointType, let N : int, let M : int> @@ -1543,7 +1554,14 @@ matrix<T,N,M> lerp(matrix<T,N,M> x, matrix<T,N,M> y, matrix<T,N,M> s) } // Legacy lighting function (obsolete) -float4 lit(float n_dot_l, float n_dot_h, float m); +__target_intrinsic(hlsl) +float4 lit(float n_dot_l, float n_dot_h, float m) +{ + let ambient = 1.0f; + let diffuse = max(n_dot_l, 0.0f); + let specular = step(0.0f, n_dot_l) * max(n_dot_h * m, 0.0f); + return float4(ambient, diffuse, specular, 1.0f); +} // Base-e logarithm __generic<T : __BuiltinFloatingPointType> @@ -1606,14 +1624,25 @@ matrix<T,N,M> log2(matrix<T,N,M> x) // multiply-add +__generic<T : __BuiltinArithmeticType> +__target_intrinsic(hlsl) __target_intrinsic(glsl, fma) -__generic<T : __BuiltinArithmeticType> T mad(T mvalue, T avalue, T bvalue); +T mad(T mvalue, T avalue, T bvalue); +__generic<T : __BuiltinArithmeticType, let N : int> +__target_intrinsic(hlsl) __target_intrinsic(glsl, fma) -__generic<T : __BuiltinArithmeticType, let N : int> vector<T,N> mad(vector<T,N> mvalue, vector<T,N> avalue, vector<T,N> bvalue); +vector<T, N> mad(vector<T, N> mvalue, vector<T, N> avalue, vector<T, N> bvalue) +{ + VECTOR_MAP_TRINARY(T, N, mad, mvalue, avalue, bvalue); +} -__target_intrinsic(glsl, fma) -__generic<T : __BuiltinArithmeticType, let N : int, let M : int> matrix<T,N,M> mad(matrix<T,N,M> mvalue, matrix<T,N,M> avalue, matrix<T,N,M> bvalue); +__generic<T : __BuiltinArithmeticType, let N : int, let M : int> +__target_intrinsic(hlsl) +matrix<T, N, M> mad(matrix<T, N, M> mvalue, matrix<T, N, M> avalue, matrix<T, N, M> bvalue) +{ + MATRIX_MAP_TRINARY(T, N, M, mad, mvalue, avalue, bvalue); +} // maximum __generic<T : __BuiltinArithmeticType> @@ -1677,32 +1706,79 @@ matrix<T,N,M> modf(matrix<T,N,M> x, out matrix<T,N,M> ip) } // msad4 (whatever that is) -uint4 msad4(uint reference, uint2 source, uint4 accum); +__target_intrinsic(hlsl) +uint4 msad4(uint reference, uint2 source, uint4 accum) +{ + int4 bytesRef = (reference >> uint4(24, 16, 8, 0)) & 0xFF; + int4 bytesX = (source.x >> uint4(24, 16, 8, 0)) & 0xFF; + int4 bytesY = (source.y >> uint4(24, 16, 8, 0)) & 0xFF; + + uint4 mask = bytesRef == 0 ? 0 : 0xFFFFFFFFu; + + uint4 result = accum; + result += mask.x & abs(bytesRef - int4(bytesX.x, bytesY.y, bytesY.z, bytesY.w)); + result += mask.y & abs(bytesRef - int4(bytesX.x, bytesX.y, bytesY.z, bytesY.w)); + result += mask.z & abs(bytesRef - int4(bytesX.x, bytesX.y, bytesX.z, bytesY.w)); + result += mask.w & abs(bytesRef - int4(bytesX.x, bytesX.y, bytesX.z, bytesX.w)); + return result; +} // General inner products // scalar-scalar -__generic<T : __BuiltinArithmeticType> T mul(T x, T y); +__generic<T : __BuiltinArithmeticType> +__intrinsic_op($(kIROp_Mul)) +T mul(T x, T y); // scalar-vector and vector-scalar -__generic<T : __BuiltinArithmeticType, let N : int> vector<T,N> mul(vector<T,N> x, T y); -__generic<T : __BuiltinArithmeticType, let N : int> vector<T,N> mul(T x, vector<T,N> y); +__generic<T : __BuiltinArithmeticType, let N : int> +__intrinsic_op($(kIROp_Mul)) +vector<T, N> mul(vector<T, N> x, T y); + +__generic<T : __BuiltinArithmeticType, let N : int> +__intrinsic_op($(kIROp_Mul)) +vector<T, N> mul(T x, vector<T, N> y); // scalar-matrix and matrix-scalar -__generic<T : __BuiltinArithmeticType, let N : int, let M :int> matrix<T,N,M> mul(matrix<T,N,M> x, T y); -__generic<T : __BuiltinArithmeticType, let N : int, let M :int> matrix<T,N,M> mul(T x, matrix<T,N,M> y); +__generic<T : __BuiltinArithmeticType, let N : int, let M :int> +__intrinsic_op($(kIROp_Mul)) +matrix<T, N, M> mul(matrix<T, N, M> x, T y); + +__generic<T : __BuiltinArithmeticType, let N : int, let M :int> +__intrinsic_op($(kIROp_Mul)) +matrix<T, N, M> mul(T x, matrix<T, N, M> y); // vector-vector (dot product) -__generic<T : __BuiltinArithmeticType, let N : int> __intrinsic_op(dot) T mul(vector<T,N> x, vector<T,N> y); +__generic<T : __BuiltinArithmeticType, let N : int> +__target_intrinsic(hlsl) +__target_intrinsic(glsl, "dot") +T mul(vector<T, N> x, vector<T, N> y) +{ + return dot(x, y); +} + +${{{{ +// TODO: The following functions could conceivably be defined +// in the stdlib for the benefit of targets without direct +// support for matrices, but the use of `__intrinsic_op` to +// map them to a dedicated IR instruction interferes with +// that choice. +}}}} // vector-matrix -__generic<T : __BuiltinArithmeticType, let N : int, let M : int> __intrinsic_op(mulVectorMatrix) vector<T,M> mul(vector<T,N> x, matrix<T,N,M> y); +__generic<T : __BuiltinArithmeticType, let N : int, let M : int> +__intrinsic_op(mulVectorMatrix) +vector<T,M> mul(vector<T,N> x, matrix<T,N,M> y); // matrix-vector -__generic<T : __BuiltinArithmeticType, let N : int, let M : int> __intrinsic_op(mulMatrixVector) vector<T,N> mul(matrix<T,N,M> x, vector<T,M> y); +__generic<T : __BuiltinArithmeticType, let N : int, let M : int> +__intrinsic_op(mulMatrixVector) +vector<T,N> mul(matrix<T,N,M> x, vector<T,M> y); // matrix-matrix -__generic<T : __BuiltinArithmeticType, let R : int, let N : int, let C : int> __intrinsic_op(mulMatrixMatrix) matrix<T,R,C> mul(matrix<T,R,N> x, matrix<T,N,C> y); +__generic<T : __BuiltinArithmeticType, let R : int, let N : int, let C : int> +__intrinsic_op(mulMatrixMatrix) +matrix<T,R,C> mul(matrix<T,R,N> x, matrix<T,N,C> y); // noise (deprecated) @@ -1753,10 +1829,13 @@ int NonUniformResourceIndex(int index) } // Normalize a vector -__generic<T : __BuiltinFloatingPointType, let N : int> vector<T,N> normalize(vector<T,N> x); -/*{ +__generic<T : __BuiltinFloatingPointType, let N : int> +__target_intrinsic(hlsl) +__target_intrinsic(glsl) +vector<T,N> normalize(vector<T,N> x) +{ return x / length(x); -}*/ +} // Raise to a power __generic<T : __BuiltinFloatingPointType> @@ -1856,31 +1935,33 @@ void ProcessTriTessFactorsMin( __generic<T : __BuiltinFloatingPointType> __target_intrinsic(hlsl) __target_intrinsic(glsl) -T radians(T x); +T radians(T x) +{ + return x * (T.getPi() / T(180.0f)); +} __generic<T : __BuiltinFloatingPointType, let N : int> __target_intrinsic(hlsl) __target_intrinsic(glsl) vector<T, N> radians(vector<T, N> x) { - VECTOR_MAP_UNARY(T, N, radians, x); + return x * (T.getPi() / T(180.0f)); } __generic<T : __BuiltinFloatingPointType, let N : int, let M : int> __target_intrinsic(hlsl) matrix<T, N, M> radians(matrix<T, N, M> x) { - MATRIX_MAP_UNARY(T, N, M, radians, x); + return x * (T.getPi() / T(180.0f)); } // Approximate reciprocal __generic<T : __BuiltinFloatingPointType> __target_intrinsic(hlsl) -__target_intrinsic(glsl, "1.0/($0)") -T rcp(T x); -/*{ - return T(1) / x; -}*/ +T rcp(T x) +{ + return T(1.0) / x; +} __generic<T : __BuiltinFloatingPointType, let N : int> __target_intrinsic(hlsl) @@ -1891,7 +1972,6 @@ vector<T, N> rcp(vector<T, N> x) __generic<T : __BuiltinFloatingPointType, let N : int, let M : int> __target_intrinsic(hlsl) -// Note: GLSL doesn't define a vector `rcp`, so not intrinsic there matrix<T, N, M> rcp(matrix<T, N, M> x) { MATRIX_MAP_UNARY(T, N, M, rcp, x); @@ -1899,27 +1979,35 @@ matrix<T, N, M> rcp(matrix<T, N, M> x) // Reflect incident vector across plane with given normal __generic<T : __BuiltinFloatingPointType, let N : int> -vector<T,N> reflect(vector<T,N> i, vector<T,N> n); -/*{ +__target_intrinsic(hlsl) +__target_intrinsic(glsl) +vector<T,N> reflect(vector<T,N> i, vector<T,N> n) +{ return i - T(2) * dot(n,i) * n; -}*/ +} // Refract incident vector given surface normal and index of refraction __generic<T : __BuiltinFloatingPointType, let N : int> -vector<T,N> refract(vector<T,N> i, vector<T,N> n, float eta); -/*{ +__target_intrinsic(hlsl) +__target_intrinsic(glsl) +vector<T,N> refract(vector<T,N> i, vector<T,N> n, T eta) +{ let dotNI = dot(n,i); let k = T(1) - eta*eta*(T(1) - dotNI * dotNI); - if(k < 0) return vector<T,N>(T(0)); + if(k < T(0)) return vector<T,N>(T(0)); return eta * i - (eta * dotNI + sqrt(k)) * n; -}*/ +} // Reverse order of bits __target_intrinsic(glsl, "bitfieldReverse") uint reversebits(uint value); __target_intrinsic(glsl, "bitfieldReverse") -__generic<let N : int> vector<uint,N> reversebits(vector<uint,N> value); +__generic<let N : int> +vector<uint, N> reversebits(vector<uint, N> value) +{ + VECTOR_MAP_UNARY(uint, N, reversebits, value); +} // Round-to-nearest __generic<T : __BuiltinFloatingPointType> @@ -2073,7 +2161,13 @@ matrix<T, N, M> sinh(matrix<T, N, M> x) // Smooth step (Hermite interpolation) __generic<T : __BuiltinFloatingPointType> -T smoothstep(T min, T max, T x); +__target_intrinsic(hlsl) +__target_intrinsic(glsl) +T smoothstep(T min, T max, T x) +{ + let t = saturate((x - min) / (max - min)); + return t * t * (T(3.0f) - (t + t)); +} __generic<T : __BuiltinFloatingPointType, let N : int> __target_intrinsic(hlsl) @@ -2113,10 +2207,10 @@ matrix<T, N, M> sqrt(matrix<T, N, M> x) __generic<T : __BuiltinFloatingPointType> __target_intrinsic(hlsl) __target_intrinsic(glsl) -T step(T y, T x); -/*{ +T step(T y, T x) +{ return x < y ? T(0.0f) : T(1.0f); -}*/ +} __generic<T : __BuiltinFloatingPointType, let N : int> __target_intrinsic(hlsl) diff --git a/source/slang/slang-emit.cpp b/source/slang/slang-emit.cpp index dcca7d25e..e613f5462 100644 --- a/source/slang/slang-emit.cpp +++ b/source/slang/slang-emit.cpp @@ -15,6 +15,7 @@ #include "slang-ir-specialize.h" #include "slang-ir-specialize-resources.h" #include "slang-ir-ssa.h" +#include "slang-ir-strip-witness-tables.h" #include "slang-ir-union.h" #include "slang-ir-validate.h" #include "slang-ir-wrap-structured-buffers.h" @@ -441,6 +442,16 @@ Result linkAndOptimizeIR( break; } + // For all targets that don't support true dynamic dispatch through + // witness tables (that is all targets at present), we need + // to eliminate witness tables from the IR so that they + // don't keep symbols live that we don't actually need. + stripWitnessTables(irModule); +#if 0 + dumpIRIfEnabled(compileRequest, irModule, "AFTER STRIP WITNESS TABLES"); +#endif + validateIRModuleIfEnabled(compileRequest, irModule); + // The resource-based specialization pass above // may create specialized versions of functions, but // it does not try to completely eliminate the original diff --git a/source/slang/slang-ir-strip-witness-tables.cpp b/source/slang/slang-ir-strip-witness-tables.cpp new file mode 100644 index 000000000..8536508ba --- /dev/null +++ b/source/slang/slang-ir-strip-witness-tables.cpp @@ -0,0 +1,33 @@ +// slang-ir-strip-witness-tables.cpp +#include "slang-ir-strip-witness-tables.h" + +#include "slang-ir.h" +#include "slang-ir-insts.h" + +namespace Slang +{ + +void stripWitnessTables(IRModule* module) +{ + // Our goal here is to empty out any witness tables in + // the IR so that they don't keep other symbols alive + // further into compilation. Luckily we expect all + // witness tables to live directly at the global scope + // (or inside of a generic, which we can ignore for + // now because the emit logic also ignores generics), + // and there is a single function we can call to + // remove all of the content from the witness tables + // (since the key-value associations are stored as + // children of each table). + + for( auto inst : module->getGlobalInsts() ) + { + auto witnessTable = as<IRWitnessTable>(inst); + if(!witnessTable) + continue; + + witnessTable->removeAndDeallocateAllDecorationsAndChildren(); + } +} + +}
\ No newline at end of file diff --git a/source/slang/slang-ir-strip-witness-tables.h b/source/slang/slang-ir-strip-witness-tables.h new file mode 100644 index 000000000..43bd0127d --- /dev/null +++ b/source/slang/slang-ir-strip-witness-tables.h @@ -0,0 +1,10 @@ +// slang-ir-strip-witness-tables.cpp +#pragma once + +namespace Slang +{ +struct IRModule; + + /// Strip the contents of all witness table instructions from the given IR `module` +void stripWitnessTables(IRModule* module); +}
\ No newline at end of file diff --git a/source/slang/slang.vcxproj b/source/slang/slang.vcxproj index 76cffe08b..2f55fffdc 100644 --- a/source/slang/slang.vcxproj +++ b/source/slang/slang.vcxproj @@ -230,6 +230,7 @@ <ClInclude Include="slang-ir-specialize.h" /> <ClInclude Include="slang-ir-ssa.h" /> <ClInclude Include="slang-ir-string-hash.h" /> + <ClInclude Include="slang-ir-strip-witness-tables.h" /> <ClInclude Include="slang-ir-strip.h" /> <ClInclude Include="slang-ir-type-set.h" /> <ClInclude Include="slang-ir-union.h" /> @@ -313,6 +314,7 @@ <ClCompile Include="slang-ir-specialize.cpp" /> <ClCompile Include="slang-ir-ssa.cpp" /> <ClCompile Include="slang-ir-string-hash.cpp" /> + <ClCompile Include="slang-ir-strip-witness-tables.cpp" /> <ClCompile Include="slang-ir-strip.cpp" /> <ClCompile Include="slang-ir-type-set.cpp" /> <ClCompile Include="slang-ir-union.cpp" /> diff --git a/source/slang/slang.vcxproj.filters b/source/slang/slang.vcxproj.filters index 449f72069..7a0f465fe 100644 --- a/source/slang/slang.vcxproj.filters +++ b/source/slang/slang.vcxproj.filters @@ -1,4 +1,4 @@ -<?xml version="1.0" encoding="utf-8"?> +<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> <Filter Include="Header Files"> @@ -249,6 +249,9 @@ <ClInclude Include="slang-visitor.h"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="slang-ir-strip-witness-tables.h"> + <Filter>Header Files</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <ClCompile Include="slang-check-conformance.cpp"> @@ -467,6 +470,9 @@ <ClCompile Include="slang.cpp"> <Filter>Source Files</Filter> </ClCompile> + <ClCompile Include="slang-ir-strip-witness-tables.cpp"> + <Filter>Source Files</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <None Include="..\core\core.natvis"> diff --git a/tests/bugs/vk-structured-buffer-load.hlsl.glsl b/tests/bugs/vk-structured-buffer-load.hlsl.glsl index 016e49b25..8a545ad1e 100644 --- a/tests/bugs/vk-structured-buffer-load.hlsl.glsl +++ b/tests/bugs/vk-structured-buffer-load.hlsl.glsl @@ -6,28 +6,42 @@ layout(row_major) uniform; layout(row_major) buffer; #extension GL_NV_ray_tracing : require +#define rcp_tmp _S2 +#define RayData _S3 +#define Attributes _S4 + +#define tmpA _S5 +#define tmpB _S6 +#define tmpC _S7 + layout(std430, binding = 1) readonly buffer _S1 { float _data[]; } gParamBlock_sbuf_0; +float rcp_0(float x_0) +{ + float rcp_tmp = float(1.00000000000000000000) / x_0; + return rcp_tmp; +} + struct RayHitInfoPacked_0 { vec4 PackedHitInfoA_0; }; -rayPayloadInNV RayHitInfoPacked_0 _S2; +rayPayloadInNV RayHitInfoPacked_0 RayData; struct BuiltInTriangleIntersectionAttributes_0 { vec2 barycentrics_0; }; -hitAttributeNV BuiltInTriangleIntersectionAttributes_0 _S3; +hitAttributeNV BuiltInTriangleIntersectionAttributes_0 Attributes; void main() { float HitT_0 = (gl_HitTNV); - _S2.PackedHitInfoA_0.x = HitT_0; + RayData.PackedHitInfoA_0.x = HitT_0; const uint use_rcp_0 = uint(0); @@ -38,9 +52,9 @@ void main() if(bool(use_rcp_1)) { - float _S4 = (1.0/((offsfloat_0))); + float tmpA = rcp_0(offsfloat_0); - _S2.PackedHitInfoA_0.y = _S4; + RayData.PackedHitInfoA_0.y = tmpA; } else @@ -49,16 +63,16 @@ void main() if(use_rcp_1 > uint(0)&&offsfloat_0 == 0.00000000000000000000) { - float _S5 = (inversesqrt((offsfloat_0 + 1.00000000000000000000))); + float tmpB = (inversesqrt((offsfloat_0 + 1.00000000000000000000))); - _S2.PackedHitInfoA_0.y = _S5; + RayData.PackedHitInfoA_0.y = tmpB; } else { - float _S6 = (inversesqrt((offsfloat_0))); + float tmpC = (inversesqrt((offsfloat_0))); - _S2.PackedHitInfoA_0.y = _S6; + RayData.PackedHitInfoA_0.y = tmpC; } |
