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AgeCommit message (Expand)Author
2021-10-11Support for GL_NV_ray_tracing_motion_blur vk extension (#1964)jsmall-nvidia
2021-10-09Upgrade to GLSLANG 11.16.0+ (#1962)jsmall-nvidia
2021-10-09Small improvements for premake linking on linux (#1958)jsmall-nvidia
2021-10-09Disable swiftshader temporarily (#1971)jsmall-nvidia
2021-10-08Basic VK buffer barrier test (#1967)Kai Yao
2021-10-08Hotfix/reenable vk test (#1969)jsmall-nvidia
2021-10-07Return diagnostics data when encountering module load error by exception (#1966)Kai Yao
2021-10-07Disable test crashing CI (#1965)jsmall-nvidia
2021-10-04Modified barrier API to accept multiple resources per call (#1959)Kai Yao
2021-10-04Removing exceptions from core/compiler-core (#1953)jsmall-nvidia
2021-10-04Get native handles for TextureResource and BufferResource (#1960)lucy96chen
2021-10-01Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)lucy96chen
2021-09-30VK Resource Barrier (#1955)Kai Yao
2021-09-30Fix aarch64 build on github (#1957)Yong He
2021-09-30Fix GitHub release (#1956)Yong He
2021-09-29Fix ARM64 detection for MSVC (#1951)Chad Engler
2021-09-29Add ISession::loadModuleFromSource. (#1950)Yong He
2021-09-28Fix AbortCompilationException leaking through loadModule API. (#1949)Yong He
2021-09-28Improvements to the unit test framework. (#1948)Yong He
2021-09-24Add existing device handle support unit test (#1946)lucy96chen
2021-09-24Move existing unit tests to a standalone dll. (#1945)Yong He
2021-09-23Add method to retrieve native handles (#1944)lucy96chen
2021-09-22Add gfx unit testing framework. (#1943)Yong He
2021-09-21Support for existing device/instance handles in Vulkan (#1942)lucy96chen
2021-09-15Allow D3D12Device to use an existing device handle (#1940)lucy96chen
2021-09-15Fix incorrect WIN32 macros and missing Windows.h inclusion (#1939)Pablo Delgado
2021-09-14Avoid upcasting to f32 in 16bit float-uint bit cast. (#1938)Yong He
2021-09-14Bring heterogeneous-hello-world back up to date. (#1935)David Siher
2021-09-13Fix a crash in gfx d3d TransientHeap implementation. (#1937)Yong He
2021-09-13Bug fix in 16bit type emit, vk validation error fix. (#1936)Yong He
2021-09-10First Slang LLVM integration (#1934)jsmall-nvidia
2021-09-09`reinterpret` and 16-bit value packing. (#1933)Yong He
2021-09-09Fix `spSetDumpIntermediates`. (#1931)Yong He
2021-09-08Fix return code bug in createTypeConformance (#1930)Yong He
2021-09-03Fix crash: dynamic dispatch of generic interface method. (#1929)Yong He
2021-09-02Two small fixes. (#1928)Theresa Foley
2021-09-01Bug fix for createDynamicObject (#1927)Yong He
2021-09-01Improving glslang -O1 passes (#1926)jsmall-nvidia
2021-08-26Add API to control interface specialization. (#1925)Yong He
2021-08-25Add `createDynamicObject` stdlib function. (#1923)Yong He
2021-08-23Bug fix for optix SBT access (#1922)Nathan V. Morrical
2021-08-17Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He
2021-08-12Further implementation of SPIRV direct emit. (#1920)Yong He
2021-08-11Handle unexpected character in mangled names (#1919)Theresa Foley
2021-08-11Fix a few issues around opaque types as outputs (#1918)Theresa Foley
2021-08-10Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...Nathan V. Morrical
2021-07-29Improvements around glslang optimization (#1916)jsmall-nvidia
2021-07-28Experimental DXR1.0 support in gfx. (#1915)Yong He
2021-07-21Work to mitigate SPIR-V bloat (#1914)Theresa Foley
2021-07-20Option to build all slang-repro in a directory (#1911)jsmall-nvidia