index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2024-02-06
gfx:Add callback to IPipelineCreationAPIDispatcher (#3556)
kaizhangNV
2024-02-06
deploy slang-glslang with macos releases (#3554)
Simon Kallweit
2024-02-06
Improve Capability System (#3555)
Yong He
2024-02-06
Fix fp16 atomics intrinsics for hlsl. (#3553)
Yong He
2024-02-06
Unify GLSL and HLSL buffer block parsing. (#3552)
Yong He
2024-02-05
Add per-buffer data layout control. (#3551)
Yong He
2024-02-05
Add glsl implementation of Texture.InterlockedAddF32 (#3550)
Yong He
2024-02-05
Implement GLSL build-in functions related to texture (#3544)
Jay Kwak
2024-02-05
Add documentation on capability system. (#3549)
Yong He
2024-02-03
Fix spirv emit that leads to pathological downstream time. (#3546)
Yong He
2024-02-02
Capability type checking. (#3530)
Yong He
2024-02-02
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-02-02
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-02-02
updating readme (#3537)
Nathan V. Morrical
2024-02-02
adding required extensions to gfx to enable basic vulkan printf functionality...
Nathan V. Morrical
2024-02-01
FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)
Yong He
2024-02-01
Add slangc option to specialize entrypoint + auto glsl mode. (#3531)
Yong He
2024-01-30
Correctly apply glsl local size layout to entry points during lowering (#3528)
Ellie Hermaszewska
2024-01-26
Fix LSP compatibility issues with Visual Studio. (#3520)
Yong He
2024-01-25
Fixes for `module` and `include`. (#3519)
Yong He
2024-01-25
Fix spirv legalization generating duplicate array types. (#3517)
Yong He
2024-01-24
Update documentation. (#3492)
Yong He
2024-01-24
[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)
Yong He
2024-01-24
IRSPIRVAsmOperandInst instructions may not have IRBlock as the immediate pare...
Pankaj Mistry
2024-01-24
Correctly refer to ComPtr type in documentation (#3485)
chloekek
2024-01-24
Document that D3D11 fragment stage is optional (#3480)
chloekek
2024-01-24
Generate lookup tables from cmake (#3461)
Ellie Hermaszewska
2024-01-23
[LSP] Handle "NotificationReceived" call. (#3481)
Yong He
2024-01-23
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-23
Adding CONTRIBUTION.md (#3472)
Jay Kwak
2024-01-23
Fix incorrect behavior of operator% (#3470)
Jay Kwak
2024-01-23
Add support for rayQueryGetIntersectionTriangleVertexPositionsEXT (#3463)
kaizhangNV
2024-01-22
[LSP] Fetch configs directly from didConfigurationChanged message. (#3478)
Yong He
2024-01-22
Bug fixes for the direct spirv backend. (#3474)
Yong He
2024-01-22
Fix language server for VS. (#3473)
Yong He
2024-01-19
Add `-fspv-reflect` support. (#3464)
Yong He
2024-01-18
Docs for local vs global uniform parameters (#3459)
Nathan V. Morrical
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2024-01-17
updated docs to more clearly define differences in sizeof(bool) depending on ...
Nathan V. Morrical
2024-01-17
Add test to closesthit and anyhit shaders (#3457)
kaizhangNV
2024-01-17
Update slang-glslang library (#3449)
kaizhangNV
2024-01-16
Update spirv-tools (#3445)
kaizhangNV
2024-01-11
Support for gl_HitTriangleVertexPositionsEXT (#3405) (#3442)
kaizhangNV
2024-01-11
Add libgfx to macos release (#3444)
skallweitNV
2024-01-09
Fix funcs w/ buffer load being treated as readnone. (#3441)
Yong He
2024-01-09
Add compiler settings to shader cache key (#3439)
skallweitNV
2024-01-08
Update a1-02-slangpy.md
Yong He
2024-01-05
Add test for glsl groupshared init (#3433)
Ellie Hermaszewska
2024-01-04
Add abseil_cpp to spirv-tools-generated instructions.
jsmall-nvidia
2024-01-04
Add some files to gitignore (#3434)
Ellie Hermaszewska
[next]