| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-05-27 | [gfx] metal backend skeleton (#4223) | Simon Kallweit |
| 2023-12-08 | WIP: CMake (#3326) | Ellie Hermaszewska |
| 2023-09-11 | Add Mesh and Task shader support to GFX (#3190) | Ellie Hermaszewska |
| 2023-08-16 | Use ankerl/unordered_dense as a hashmap implementation (#3036) | Ellie Hermaszewska |
| 2022-05-19 | Move to shader-slang SPIRV-Tools (#2243) | jsmall-nvidia |
| 2021-01-11 | LZ4 compression support (#1654) | jsmall-nvidia |
| 2020-12-02 | Zip FileSystem support (#1617) | jsmall-nvidia |
| 2019-10-17 | Enable spriv-opt on spirv (#1076) | Robert Stepinski |
| 2019-09-06 | Use d3dcompiler_47.dll from slang-binaries on windows. (#1047) | jsmall-nvidia |
| 2019-04-08 | Update glslang version (#940) | Tim Foley |
| 2018-08-06 | Add basic support for "Dear IMGUI" (#625) | Tim Foley |
| 2018-08-03 | Major overhaul of Renderer abstraction, to support a new example (#624) | Tim Foley |
| 2017-06-09 | Add submodule for `glslang` | Tim Foley |
