diff options
| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2018-08-06 15:52:38 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-06 15:52:38 -0700 |
| commit | 73ff6907d723003d30e400f661876e7960de574f (patch) | |
| tree | 76fb87e0d7cdf6310c4a62753556dbf061842d7b /.gitmodules | |
| parent | 68d705f6c805c9b4d31b386e065762e6db13ad18 (diff) | |
Add basic support for "Dear IMGUI" (#625)
This isn't being made visible just yet, but it will allow us to have a simple UI for loading models into the model-viewer example.
In order to support rendering with IMGUI I had to add the following to the `Renderer` layer:
* viewports
* scissor rects
* blend support
These are really only fully implemented for D3D11, but adding them to the other back-ends should be a reasonably small task.
Diffstat (limited to '.gitmodules')
| -rw-r--r-- | .gitmodules | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/.gitmodules b/.gitmodules index d410bf9b7..3fb361bd6 100644 --- a/.gitmodules +++ b/.gitmodules @@ -7,3 +7,6 @@ [submodule "external/glm"] path = external/glm url = https://github.com/g-truc/glm.git +[submodule "external/imgui"] + path = external/imgui + url = https://github.com/ocornut/imgui.git |
