summaryrefslogtreecommitdiffstats
path: root/tools/render-test/render-d3d11.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'tools/render-test/render-d3d11.cpp')
-rw-r--r--tools/render-test/render-d3d11.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/render-test/render-d3d11.cpp b/tools/render-test/render-d3d11.cpp
index 7d5c79b19..690e6299f 100644
--- a/tools/render-test/render-d3d11.cpp
+++ b/tools/render-test/render-d3d11.cpp
@@ -719,7 +719,7 @@ public:
{
if (request.computeShader.name)
{
- auto dxComputeShaderBlob = compileHLSLShader(request.computeShader.source.path, request.computeShader.source.text, request.computeShader.name, request.computeShader.profile);
+ auto dxComputeShaderBlob = compileHLSLShader(request.computeShader.source.path, request.computeShader.source.dataBegin, request.computeShader.name, request.computeShader.profile);
if (!dxComputeShaderBlob)
return nullptr;
@@ -737,10 +737,10 @@ public:
}
else
{
- auto dxVertexShaderBlob = compileHLSLShader(request.vertexShader.source.path, request.vertexShader.source.text, request.vertexShader.name, request.vertexShader.profile);
+ auto dxVertexShaderBlob = compileHLSLShader(request.vertexShader.source.path, request.vertexShader.source.dataBegin, request.vertexShader.name, request.vertexShader.profile);
if (!dxVertexShaderBlob) return nullptr;
- auto dxFragmentShaderBlob = compileHLSLShader(request.fragmentShader.source.path, request.fragmentShader.source.text, request.fragmentShader.name, request.fragmentShader.profile);
+ auto dxFragmentShaderBlob = compileHLSLShader(request.fragmentShader.source.path, request.fragmentShader.source.dataBegin, request.fragmentShader.name, request.fragmentShader.profile);
if (!dxFragmentShaderBlob) return nullptr;
ID3D11VertexShader* dxVertexShader;