diff options
Diffstat (limited to 'tools/render-test/render-d3d11.cpp')
| -rw-r--r-- | tools/render-test/render-d3d11.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/render-test/render-d3d11.cpp b/tools/render-test/render-d3d11.cpp index 7d5c79b19..690e6299f 100644 --- a/tools/render-test/render-d3d11.cpp +++ b/tools/render-test/render-d3d11.cpp @@ -719,7 +719,7 @@ public: { if (request.computeShader.name) { - auto dxComputeShaderBlob = compileHLSLShader(request.computeShader.source.path, request.computeShader.source.text, request.computeShader.name, request.computeShader.profile); + auto dxComputeShaderBlob = compileHLSLShader(request.computeShader.source.path, request.computeShader.source.dataBegin, request.computeShader.name, request.computeShader.profile); if (!dxComputeShaderBlob) return nullptr; @@ -737,10 +737,10 @@ public: } else { - auto dxVertexShaderBlob = compileHLSLShader(request.vertexShader.source.path, request.vertexShader.source.text, request.vertexShader.name, request.vertexShader.profile); + auto dxVertexShaderBlob = compileHLSLShader(request.vertexShader.source.path, request.vertexShader.source.dataBegin, request.vertexShader.name, request.vertexShader.profile); if (!dxVertexShaderBlob) return nullptr; - auto dxFragmentShaderBlob = compileHLSLShader(request.fragmentShader.source.path, request.fragmentShader.source.text, request.fragmentShader.name, request.fragmentShader.profile); + auto dxFragmentShaderBlob = compileHLSLShader(request.fragmentShader.source.path, request.fragmentShader.source.dataBegin, request.fragmentShader.name, request.fragmentShader.profile); if (!dxFragmentShaderBlob) return nullptr; ID3D11VertexShader* dxVertexShader; |
