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-rw-r--r--tools/graphics-app-framework/vector-math.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/tools/graphics-app-framework/vector-math.h b/tools/graphics-app-framework/vector-math.h
deleted file mode 100644
index e35cb46ac..000000000
--- a/tools/graphics-app-framework/vector-math.h
+++ /dev/null
@@ -1,15 +0,0 @@
-// vector-math.h
-#pragma once
-
-// We will use the GLM library for our vector math types, just for simplicity.
-
-#include "../../external/glm/glm/glm.hpp"
-#include "../../external/glm/glm/gtc/matrix_transform.hpp"
-#include "../../external/glm/glm/gtc/constants.hpp"
-#include "../../external/glm/glm/gtc/quaternion.hpp"
-
-namespace gfx {
-
-using namespace glm;
-
-} // gfx