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authorYong He <yonghe@outlook.com>2021-03-08 10:01:20 -0800
committerGitHub <noreply@github.com>2021-03-08 10:01:20 -0800
commitfc9968dc4fd58fab37476f48e4405c2743c5349c (patch)
tree6119b293a5a5cc24401dde5ff54287beb28fe63b /tools/graphics-app-framework/vector-math.h
parent95ca93938f5d45f4eaf340867965bd77a1724d6c (diff)
Refactor window library. (#1739)
* Refactor window library. * Fix project file * Fix warnings.
Diffstat (limited to 'tools/graphics-app-framework/vector-math.h')
-rw-r--r--tools/graphics-app-framework/vector-math.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/tools/graphics-app-framework/vector-math.h b/tools/graphics-app-framework/vector-math.h
deleted file mode 100644
index e35cb46ac..000000000
--- a/tools/graphics-app-framework/vector-math.h
+++ /dev/null
@@ -1,15 +0,0 @@
-// vector-math.h
-#pragma once
-
-// We will use the GLM library for our vector math types, just for simplicity.
-
-#include "../../external/glm/glm/glm.hpp"
-#include "../../external/glm/glm/gtc/matrix_transform.hpp"
-#include "../../external/glm/glm/gtc/constants.hpp"
-#include "../../external/glm/glm/gtc/quaternion.hpp"
-
-namespace gfx {
-
-using namespace glm;
-
-} // gfx