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-rw-r--r--tools/gfx/cpu/cpu-shader-object.h2
-rw-r--r--tools/gfx/renderer-shared.h2
2 files changed, 3 insertions, 1 deletions
diff --git a/tools/gfx/cpu/cpu-shader-object.h b/tools/gfx/cpu/cpu-shader-object.h
index 5d0b5c366..2be703dc5 100644
--- a/tools/gfx/cpu/cpu-shader-object.h
+++ b/tools/gfx/cpu/cpu-shader-object.h
@@ -81,7 +81,9 @@ public:
virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override;
virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override;
+ // An overload for the `init` virtual function, with a more specific type
Result init(IDevice* device, RootShaderObjectLayoutImpl* programLayout);
+ using ShaderObjectImpl::init;
RootShaderObjectLayoutImpl* getLayout();
diff --git a/tools/gfx/renderer-shared.h b/tools/gfx/renderer-shared.h
index 9e208c34c..d39b64873 100644
--- a/tools/gfx/renderer-shared.h
+++ b/tools/gfx/renderer-shared.h
@@ -342,7 +342,7 @@ struct ExtendedShaderObjectTypeList
void add(const ExtendedShaderObjectType& component)
{
componentIDs.add(component.componentID);
- components.add(slang::SpecializationArg{ slang::SpecializationArg::Kind::Type, component.slangType });
+ components.add(slang::SpecializationArg{ slang::SpecializationArg::Kind::Type, {component.slangType} });
}
void addRange(const ExtendedShaderObjectTypeList& list)
{