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Diffstat (limited to 'tools/gfx/debug-layer/debug-shader-object.cpp')
-rw-r--r--tools/gfx/debug-layer/debug-shader-object.cpp13
1 files changed, 8 insertions, 5 deletions
diff --git a/tools/gfx/debug-layer/debug-shader-object.cpp b/tools/gfx/debug-layer/debug-shader-object.cpp
index eb67c46ab..c262320f5 100644
--- a/tools/gfx/debug-layer/debug-shader-object.cpp
+++ b/tools/gfx/debug-layer/debug-shader-object.cpp
@@ -1,11 +1,10 @@
// debug-shader-object.cpp
#include "debug-shader-object.h"
+#include "debug-helper-functions.h"
#include "debug-resource-views.h"
#include "debug-sampler-state.h"
-#include "debug-helper-functions.h"
-
namespace gfx
{
using namespace Slang;
@@ -142,7 +141,9 @@ Result DebugShaderObject::setCombinedTextureSampler(
m_resources[ShaderOffsetKey{offset}] = viewImpl;
m_initializedBindingRanges.add(offset.bindingRangeIndex);
return baseObject->setCombinedTextureSampler(
- offset, getInnerObj(viewImpl), getInnerObj(sampler));
+ offset,
+ getInnerObj(viewImpl),
+ getInnerObj(sampler));
}
Result DebugShaderObject::setSpecializationArgs(
@@ -155,11 +156,13 @@ Result DebugShaderObject::setSpecializationArgs(
}
Result DebugShaderObject::getCurrentVersion(
- ITransientResourceHeap* transientHeap, IShaderObject** outObject)
+ ITransientResourceHeap* transientHeap,
+ IShaderObject** outObject)
{
SLANG_GFX_API_FUNC;
ComPtr<IShaderObject> innerObject;
- SLANG_RETURN_ON_FAIL(baseObject->getCurrentVersion(getInnerObj(transientHeap), innerObject.writeRef()));
+ SLANG_RETURN_ON_FAIL(
+ baseObject->getCurrentVersion(getInnerObj(transientHeap), innerObject.writeRef()));
RefPtr<DebugShaderObject> debugShaderObject = new DebugShaderObject();
debugShaderObject->baseObject = innerObject;
debugShaderObject->m_typeName = innerObject->getElementTypeLayout()->getName();