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-rw-r--r--tools/gfx/d3d12/d3d12-command-encoder.cpp4
-rw-r--r--tools/gfx/d3d12/d3d12-command-encoder.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/tools/gfx/d3d12/d3d12-command-encoder.cpp b/tools/gfx/d3d12/d3d12-command-encoder.cpp
index e4d03193b..b88bf3168 100644
--- a/tools/gfx/d3d12/d3d12-command-encoder.cpp
+++ b/tools/gfx/d3d12/d3d12-command-encoder.cpp
@@ -1339,10 +1339,10 @@ void RayTracingCommandEncoderImpl::deserializeAccelerationStructure(
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_DESERIALIZE);
}
-void RayTracingCommandEncoderImpl::bindPipeline(
+Result RayTracingCommandEncoderImpl::bindPipeline(
IPipelineState* state, IShaderObject** outRootObject)
{
- bindPipelineImpl(state, outRootObject);
+ return bindPipelineImpl(state, outRootObject);
}
Result RayTracingCommandEncoderImpl::dispatchRays(
diff --git a/tools/gfx/d3d12/d3d12-command-encoder.h b/tools/gfx/d3d12/d3d12-command-encoder.h
index 0632084cf..034749946 100644
--- a/tools/gfx/d3d12/d3d12-command-encoder.h
+++ b/tools/gfx/d3d12/d3d12-command-encoder.h
@@ -328,7 +328,7 @@ public:
serializeAccelerationStructure(DeviceAddress dest, IAccelerationStructure* source) override;
virtual SLANG_NO_THROW void SLANG_MCALL deserializeAccelerationStructure(
IAccelerationStructure* dest, DeviceAddress source) override;
- virtual SLANG_NO_THROW void SLANG_MCALL
+ virtual SLANG_NO_THROW Result SLANG_MCALL
bindPipeline(IPipelineState* state, IShaderObject** outRootObject) override;
virtual SLANG_NO_THROW Result SLANG_MCALL
bindPipelineWithRootObject(IPipelineState* state, IShaderObject* rootObject) override