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-rw-r--r--tools/gfx/d3d12/render-d3d12.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/tools/gfx/d3d12/render-d3d12.cpp b/tools/gfx/d3d12/render-d3d12.cpp
index 98f56958c..e6168f17c 100644
--- a/tools/gfx/d3d12/render-d3d12.cpp
+++ b/tools/gfx/d3d12/render-d3d12.cpp
@@ -6408,10 +6408,11 @@ RefPtr<BufferResource> ShaderTableImpl::createDeviceBuffer(
// a `CommandBuffer` created from the heap. We need to break the cycle upon
// the public reference count of a command buffer dropping to 0.
-ICommandBuffer* CommandBufferImpl::getInterface(const Guid& guid)
+ICommandBufferD3D12* CommandBufferImpl::getInterface(const Guid& guid)
{
- if (guid == GfxGUID::IID_ISlangUnknown || guid == GfxGUID::IID_ICommandBuffer)
- return static_cast<ICommandBuffer*>(this);
+ if (guid == GfxGUID::IID_ISlangUnknown || guid == GfxGUID::IID_ICommandBuffer ||
+ guid == GfxGUID::IID_ICommandBufferD3D12)
+ return static_cast<ICommandBufferD3D12*>(this);
return nullptr;
}