diff options
Diffstat (limited to 'tools/gfx/d3d12/d3d12-device.cpp')
| -rw-r--r-- | tools/gfx/d3d12/d3d12-device.cpp | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/tools/gfx/d3d12/d3d12-device.cpp b/tools/gfx/d3d12/d3d12-device.cpp index f2b24ab5f..cb5404961 100644 --- a/tools/gfx/d3d12/d3d12-device.cpp +++ b/tools/gfx/d3d12/d3d12-device.cpp @@ -124,7 +124,8 @@ Result DeviceImpl::createBuffer( if (initialState != D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE) initialState = D3D12_RESOURCE_STATE_COMMON; break; - default: return SLANG_FAIL; + default: + return SLANG_FAIL; } // Create the resource. @@ -774,7 +775,8 @@ Result DeviceImpl::initialize(const Desc& desc) case D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1: m_features.add("programmable-sample-positions-1"); break; - default: break; + default: + break; } } } @@ -1436,7 +1438,8 @@ Result DeviceImpl::createTextureView( bool isMultiSample = resourceImpl ? resourceImpl->getDesc()->sampleDesc.numSamples > 1 : false; switch (desc.type) { - default: return SLANG_FAIL; + default: + return SLANG_FAIL; case IResourceView::Type::RenderTarget: { @@ -1516,8 +1519,11 @@ Result DeviceImpl::createTextureView( rtvDesc.Texture3D.WSize = (desc.subresourceRange.layerCount == 0) ? -1 : desc.subresourceRange.layerCount; break; - case IResource::Type::Buffer: rtvDesc.ViewDimension = D3D12_RTV_DIMENSION_BUFFER; break; - default: return SLANG_FAIL; + case IResource::Type::Buffer: + rtvDesc.ViewDimension = D3D12_RTV_DIMENSION_BUFFER; + break; + default: + return SLANG_FAIL; } m_device->CreateRenderTargetView( resourceImpl ? resourceImpl->m_resource.getResource() : nullptr, @@ -1561,7 +1567,8 @@ Result DeviceImpl::createTextureView( dsvDesc.Texture2DArray.ArraySize = desc.subresourceRange.layerCount; dsvDesc.Texture2DArray.FirstArraySlice = desc.subresourceRange.baseArrayLayer; break; - default: return SLANG_FAIL; + default: + return SLANG_FAIL; } m_device->CreateDepthStencilView( resourceImpl ? resourceImpl->m_resource.getResource() : nullptr, @@ -1637,7 +1644,8 @@ Result DeviceImpl::createTextureView( d3d12desc.Texture3D.WSize = resourceDesc.size.depth >> desc.subresourceRange.mipLevel; break; - default: return SLANG_FAIL; + default: + return SLANG_FAIL; } m_device->CreateUnorderedAccessView( resourceImpl->m_resource, |
