summaryrefslogtreecommitdiffstats
path: root/tools/gfx/d3d12/d3d12-command-encoder.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'tools/gfx/d3d12/d3d12-command-encoder.cpp')
-rw-r--r--tools/gfx/d3d12/d3d12-command-encoder.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/tools/gfx/d3d12/d3d12-command-encoder.cpp b/tools/gfx/d3d12/d3d12-command-encoder.cpp
index ff50dcc5f..892c792fb 100644
--- a/tools/gfx/d3d12/d3d12-command-encoder.cpp
+++ b/tools/gfx/d3d12/d3d12-command-encoder.cpp
@@ -1409,6 +1409,15 @@ Result RayTracingCommandEncoderImpl::dispatchRays(
dispatchDesc.HitGroupTable.StrideInBytes = D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES;
}
+ if (shaderTableImpl->m_callableShaderCount > 0)
+ {
+ dispatchDesc.CallableShaderTable.StartAddress =
+ shaderTableAddr + shaderTableImpl->m_callableTableOffset;
+ dispatchDesc.CallableShaderTable.SizeInBytes =
+ shaderTableImpl->m_callableShaderCount * D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES;
+ dispatchDesc.CallableShaderTable.StrideInBytes = D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES;
+ }
+
dispatchDesc.Width = (UINT)width;
dispatchDesc.Height = (UINT)height;
dispatchDesc.Depth = (UINT)depth;