diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/compute/half-rw-texture-simple.slang | 51 | ||||
| -rw-r--r-- | tests/compute/half-rw-texture-simple.slang.expected.txt | 5 |
2 files changed, 56 insertions, 0 deletions
diff --git a/tests/compute/half-rw-texture-simple.slang b/tests/compute/half-rw-texture-simple.slang new file mode 100644 index 000000000..ffc34e1f9 --- /dev/null +++ b/tests/compute/half-rw-texture-simple.slang @@ -0,0 +1,51 @@ + +// Native half not supported on CPU currently +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute -output-using-type -shaderobj +// Doesn't work on DX11 currently - locks up on binding +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -output-using-type -shaderobj +// Produces a different result on DX12 with DXBC than expected(!). So disabled for now +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -output-using-type -shaderobj +//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile cs_6_0 -use-dxil -output-using-type -shaderobj +// TODO(JS): Doesn't work on vk currently, because createTextureView not implemented on vk renderer +//DIABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -output-using-type -shaderobj +// TODO(JS): Doesn't work on certain CI systems. +//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -output-using-type -shaderobj -render-features half + +//TEST_INPUT: RWTexture2D(format=R_Float16, size=4, content = one, mipMaps = 1):name rwt2D +RWTexture2D<half> rwt2D; + +//TEST_INPUT: RWTexture2D(format=RGBA_Float16, size=4, content = one, mipMaps = 1):name rwt2D_4 +RWTexture2D<half4> rwt2D_4; + +//TEST_INPUT: ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer +RWStructuredBuffer<float> outputBuffer; + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + int idx = dispatchThreadID.x; + + float val = 0.0f; + + //val += rwt1D[idx]; + + half h0 = rwt2D[uint2(idx, idx)]; + + val += float(h0); + + half4 h1 = rwt2D_4[uint2(idx, idx)]; + float4 f1 = h1; + + val += f1.x + f1.y + f1.z + f1.w; + + // NOTE! This is disabled because on CUDA, whilst this has an effect it is not what is expected. + // The value read back has changed but seems to always be 1. + // rwt1D[idx] = idx; + //rwt2D[uint2(idx, idx)] = half(idx); + + //val += rwt1D[idx]; + //val += rwt2D[uint2(idx, idx)]; + //val += rwt3D[uint3(idx, idx, idx)]; + + outputBuffer[idx] = val; +} diff --git a/tests/compute/half-rw-texture-simple.slang.expected.txt b/tests/compute/half-rw-texture-simple.slang.expected.txt new file mode 100644 index 000000000..6891ba983 --- /dev/null +++ b/tests/compute/half-rw-texture-simple.slang.expected.txt @@ -0,0 +1,5 @@ +type: float +5.000000 +5.000000 +5.000000 +5.000000 |
