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-rw-r--r--prelude/slang-cuda-prelude.h72
-rw-r--r--tests/compute/half-rw-texture-simple.slang51
-rw-r--r--tests/compute/half-rw-texture-simple.slang.expected.txt5
3 files changed, 128 insertions, 0 deletions
diff --git a/prelude/slang-cuda-prelude.h b/prelude/slang-cuda-prelude.h
index a627cc652..7aaa4c462 100644
--- a/prelude/slang-cuda-prelude.h
+++ b/prelude/slang-cuda-prelude.h
@@ -294,6 +294,78 @@ SLANG_FORCE_INLINE SLANG_CUDA_CALL __half4 operator/(__half lh, const __half4& r
SLANG_FORCE_INLINE SLANG_CUDA_CALL __half4 operator-(const __half4& h) { return __half4{__hneg2(h.xy), __hneg2(h.zw)}; }
SLANG_FORCE_INLINE SLANG_CUDA_CALL __half4 operator+(const __half4& h) { return h; }
+// Convenience functions ushort -> half
+
+SLANG_FORCE_INLINE SLANG_CUDA_CALL __half2 __ushort_as_half(const ushort2& i) { return __halves2half2(__ushort_as_half(i.x), __ushort_as_half(i.y)); }
+SLANG_FORCE_INLINE SLANG_CUDA_CALL __half3 __ushort_as_half(const ushort3& i) { return __half3{__halves2half2(__ushort_as_half(i.x), __ushort_as_half(i.y)), __ushort_as_half(i.z)}; }
+SLANG_FORCE_INLINE SLANG_CUDA_CALL __half4 __ushort_as_half(const ushort4& i) { return __half4{ __halves2half2(__ushort_as_half(i.x), __ushort_as_half(i.y)), __halves2half2(__ushort_as_half(i.z), __ushort_as_half(i.w)) }; }
+
+// Convenience functions half -> ushort
+
+SLANG_FORCE_INLINE SLANG_CUDA_CALL ushort2 __half_as_ushort(const __half2& i) { return make_ushort2(__half_as_ushort(i.x), __half_as_ushort(i.y)); }
+SLANG_FORCE_INLINE SLANG_CUDA_CALL ushort3 __half_as_ushort(const __half3& i) { return make_ushort3(__half_as_ushort(i.xy.x), __half_as_ushort(i.xy.y), __half_as_ushort(i.z)); }
+SLANG_FORCE_INLINE SLANG_CUDA_CALL ushort4 __half_as_ushort(const __half4& i) { return make_ushort4(__half_as_ushort(i.xy.x), __half_as_ushort(i.xy.y), __half_as_ushort(i.zw.x), __half_as_ushort(i.zw.y)); }
+
+
+#define SLANG_DROP_PARENS(...) __VA_ARGS__
+
+#define SLANG_SURFACE_READ(FUNC_NAME, TYPE_ARGS, ARGS) \
+template <> \
+SLANG_FORCE_INLINE SLANG_CUDA_CALL __half FUNC_NAME<__half>(cudaSurfaceObject_t surfObj, SLANG_DROP_PARENS TYPE_ARGS, cudaSurfaceBoundaryMode boundaryMode) \
+{ \
+ return __ushort_as_half(FUNC_NAME<ushort>(surfObj, SLANG_DROP_PARENS ARGS, boundaryMode)); \
+} \
+\
+template <> \
+SLANG_FORCE_INLINE SLANG_CUDA_CALL __half2 FUNC_NAME<__half2>(cudaSurfaceObject_t surfObj, SLANG_DROP_PARENS TYPE_ARGS, cudaSurfaceBoundaryMode boundaryMode) \
+{ \
+ return __ushort_as_half(FUNC_NAME<ushort2>(surfObj, SLANG_DROP_PARENS ARGS, boundaryMode)); \
+} \
+\
+template <> \
+SLANG_FORCE_INLINE SLANG_CUDA_CALL __half4 FUNC_NAME<__half4>(cudaSurfaceObject_t surfObj, SLANG_DROP_PARENS TYPE_ARGS, cudaSurfaceBoundaryMode boundaryMode) \
+{ \
+ return __ushort_as_half(FUNC_NAME<ushort4>(surfObj, SLANG_DROP_PARENS ARGS, boundaryMode)); \
+}
+
+SLANG_SURFACE_READ(surf1Dread, (int x), (x))
+SLANG_SURFACE_READ(surf2Dread, (int x, int y), (x, y))
+SLANG_SURFACE_READ(surf3Dread, (int x, int y, int z), (x, y, z))
+SLANG_SURFACE_READ(surf1DLayeredread, (int x, int layer), (x, layer))
+SLANG_SURFACE_READ(surf2DLayeredread, (int x, int y, int layer), (x, y, layer))
+SLANG_SURFACE_READ(surfCubemapread, (int x, int y, int face), (x, y, face))
+SLANG_SURFACE_READ(surfCubemapLayeredread, (int x, int y, int layerFace), (x, y, layerFace))
+
+// The following doesn't quite work, for reasons currently not determined
+#if 0
+#define SLANG_SURFACE_WRITE(FUNC_NAME, TYPE_ARGS, ARGS) \
+template <> \
+SLANG_FORCE_INLINE SLANG_CUDA_CALL void FUNC_NAME<__half>(__half data, cudaSurfaceObject_t surfObj, SLANG_DROP_PARENS TYPE_ARGS, cudaSurfaceBoundaryMode boundaryMode) \
+{ \
+ FUNC_NAME<ushort>(__half_as_ushort(data), surfObj, SLANG_DROP_PARENS ARGS, boundaryMode); \
+} \
+\
+template <> \
+SLANG_FORCE_INLINE SLANG_CUDA_CALL void FUNC_NAME<__half2>(__half2 data, cudaSurfaceObject_t surfObj, SLANG_DROP_PARENS TYPE_ARGS, cudaSurfaceBoundaryMode boundaryMode) \
+{ \
+ FUNC_NAME<ushort2>(__half_as_ushort(data), surfObj, SLANG_DROP_PARENS ARGS, boundaryMode); \
+} \
+\
+template <> \
+SLANG_FORCE_INLINE SLANG_CUDA_CALL void FUNC_NAME<__half4>(__half4 data, cudaSurfaceObject_t surfObj, SLANG_DROP_PARENS TYPE_ARGS, cudaSurfaceBoundaryMode boundaryMode) \
+{ \
+ FUNC_NAME<ushort4>(__half_as_ushort(data), surfObj, SLANG_DROP_PARENS ARGS, boundaryMode); \
+}
+
+SLANG_SURFACE_WRITE(surf1Dwrite, (int x), (x))
+SLANG_SURFACE_WRITE(surf2Dwrite, (int x, int y), (x, y))
+SLANG_SURFACE_WRITE(surf3Dwrite, (int x, int y, int z), (x, y, z))
+SLANG_SURFACE_WRITE(surf1DLayeredwrite, (int x, int layer), (x, layer))
+SLANG_SURFACE_WRITE(surf2DLayeredwrite, (int x, int y, int layer), (x, y, layer))
+SLANG_SURFACE_WRITE(surfCubemapwrite, (int x, int y, int face), (x, y, face))
+SLANG_SURFACE_WRITE(surfCubemapLayeredwrite, (int x, int y, int layerFace), (x, y, layerFace))
+#endif
+
#endif
// ----------------------------- F32 -----------------------------------------
diff --git a/tests/compute/half-rw-texture-simple.slang b/tests/compute/half-rw-texture-simple.slang
new file mode 100644
index 000000000..ffc34e1f9
--- /dev/null
+++ b/tests/compute/half-rw-texture-simple.slang
@@ -0,0 +1,51 @@
+
+// Native half not supported on CPU currently
+//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-cpu -compute -output-using-type -shaderobj
+// Doesn't work on DX11 currently - locks up on binding
+//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -output-using-type -shaderobj
+// Produces a different result on DX12 with DXBC than expected(!). So disabled for now
+//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -output-using-type -shaderobj
+//DISABLE_TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -dx12 -profile cs_6_0 -use-dxil -output-using-type -shaderobj
+// TODO(JS): Doesn't work on vk currently, because createTextureView not implemented on vk renderer
+//DIABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -output-using-type -shaderobj
+// TODO(JS): Doesn't work on certain CI systems.
+//TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute -output-using-type -shaderobj -render-features half
+
+//TEST_INPUT: RWTexture2D(format=R_Float16, size=4, content = one, mipMaps = 1):name rwt2D
+RWTexture2D<half> rwt2D;
+
+//TEST_INPUT: RWTexture2D(format=RGBA_Float16, size=4, content = one, mipMaps = 1):name rwt2D_4
+RWTexture2D<half4> rwt2D_4;
+
+//TEST_INPUT: ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer
+RWStructuredBuffer<float> outputBuffer;
+
+[numthreads(4, 1, 1)]
+void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+{
+ int idx = dispatchThreadID.x;
+
+ float val = 0.0f;
+
+ //val += rwt1D[idx];
+
+ half h0 = rwt2D[uint2(idx, idx)];
+
+ val += float(h0);
+
+ half4 h1 = rwt2D_4[uint2(idx, idx)];
+ float4 f1 = h1;
+
+ val += f1.x + f1.y + f1.z + f1.w;
+
+ // NOTE! This is disabled because on CUDA, whilst this has an effect it is not what is expected.
+ // The value read back has changed but seems to always be 1.
+ // rwt1D[idx] = idx;
+ //rwt2D[uint2(idx, idx)] = half(idx);
+
+ //val += rwt1D[idx];
+ //val += rwt2D[uint2(idx, idx)];
+ //val += rwt3D[uint3(idx, idx, idx)];
+
+ outputBuffer[idx] = val;
+}
diff --git a/tests/compute/half-rw-texture-simple.slang.expected.txt b/tests/compute/half-rw-texture-simple.slang.expected.txt
new file mode 100644
index 000000000..6891ba983
--- /dev/null
+++ b/tests/compute/half-rw-texture-simple.slang.expected.txt
@@ -0,0 +1,5 @@
+type: float
+5.000000
+5.000000
+5.000000
+5.000000