diff options
Diffstat (limited to 'tests/metal')
| -rw-r--r-- | tests/metal/texture.slang | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/metal/texture.slang b/tests/metal/texture.slang index a23ca16dd..3c6237488 100644 --- a/tests/metal/texture.slang +++ b/tests/metal/texture.slang @@ -5,7 +5,7 @@ //TEST:SIMPLE(filecheck=SPIR): -stage compute -entry computeMain -target spirv -emit-spirv-directly -DEMIT_SOURCE //TEST(compute):COMPARE_COMPUTE_EX(filecheck-buffer=FUNCTIONAL):-slang -compute -dx12 -profile cs_6_6 -use-dxil -shaderobj -output-using-type -//TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=FUNCTIONAL):-vk -emit-spirv-directly -compute -shaderobj -output-using-type -render-feature hardware-device +//TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=FUNCTIONAL):-vk -emit-spirv-directly -compute -shaderobj -output-using-type -render-feature hardware-device -xslang -DEXCLUDE_DEPTH_TEXTURE // METAL_CAPS_ERROR: error 36107 @@ -450,10 +450,10 @@ bool TEST_texture_float() // METALLIB: call {{.*}}.sample_texture_2d_array.v4f32( && all(Tv(1) == t2DArray.SampleLevel(samplerState, float3(u, u, 0), 0, int2(1, 1))) +#ifndef EXCLUDE_DEPTH_TEXTURE // Our vulkan backend don't support SampleCmp from a rgb texture. // ================== // float SampleCmp() // ================== - // METAL: d2D{{.*}}.sample_compare( // METALLIB: call {{.*}}.sample_compare_depth_2d.f32( && float(1) == d2D.SampleCmp(shadowSampler, float2(u, u), 0) @@ -501,7 +501,7 @@ bool TEST_texture_float() // METAL: d2D{{.*}}.sample_compare( // METALLIB: call {{.*}}.sample_compare_depth_2d.f32( && float(1) == d2D.SampleCmpLevelZero(shadowSampler, float2(u2, u), 0, int2(0, 0)) - +#endif // ================================== // vector<T,4> Gather() // ================================== |
