diff options
Diffstat (limited to 'tests/hlsl')
| -rw-r--r-- | tests/hlsl/glsl-matrix-layout.slang | 67 | ||||
| -rw-r--r-- | tests/hlsl/glsl-matrix-layout.slang.expected.txt | 14 |
2 files changed, 81 insertions, 0 deletions
diff --git a/tests/hlsl/glsl-matrix-layout.slang b/tests/hlsl/glsl-matrix-layout.slang new file mode 100644 index 000000000..6178cc813 --- /dev/null +++ b/tests/hlsl/glsl-matrix-layout.slang @@ -0,0 +1,67 @@ +// Test that storage type lowering correctly handles matrix layout modifiers. + +//TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute -shaderobj -output-using-type -xslang -use-glsl-matrix-layout-modifier -xslang -fvk-use-gl-layout + +//TEST_INPUT:ubuffer(data=[0 0 0 0 0 0 0 0 0 0 0 0 0 ], stride=4):out,name=outputBuffer +RWStructuredBuffer<float> outputBuffer; + +struct MyStruct +{ + // row_major here is flipped by the `-use-glsl-matrix-layout-modifier` compiler option so + // it actually means column_major here. + row_major float3x2 mat; + int otherVal[4]; + +} + +//TEST_INPUT: set gConst = cbuffer(data=[1.0 3.0 5.0 0.0 2.0 4.0 6.0 0.0 100 101 102 103]) +// gConst will be: +// -- -- +// | 1.0 2.0 | +// | 3.0 4.0 | +// | 5.0 6.0 | +// -- -- +ConstantBuffer<MyStruct> gConst; + +//TEST_INPUT: set gStructBuffer = ubuffer(data=[1.0 3.0 5.0 0.0 2.0 4.0 6.0 0.0 100 101 102 103 1.0 3.0 5.0 0.0 2.0 4.0 6.0 0.0 100 101 102 103]) +RWStructuredBuffer<MyStruct[2]> gStructBuffer; + +//TEST_INPUT: set gRawBuffer = ubuffer(data=[1.0 3.0 5.0 0.0 2.0 4.0 6.0 0.0 100 101 102 103]) +RWByteAddressBuffer gRawBuffer; + +[numthreads(1, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + { + float2 v = float2(2.0, 3.0); + float3 vm = mul(gConst.mat, v); + outputBuffer[0] = vm.x; // 8 + outputBuffer[1] = vm.y; // 18 + outputBuffer[2] = vm.z; // 28 + } + { + float2 v = float2(2.0, 3.0); + float3 vm = mul(gStructBuffer[0][0].mat, v); + outputBuffer[3] = vm.x; // 8 + outputBuffer[4] = vm.y; // 18 + outputBuffer[5] = vm.z; // 28 + } + { + float2 v = float2(2.0, 3.0); + float3 vm = mul(gRawBuffer.Load<MyStruct>(0).mat, v); + outputBuffer[6] = vm.x; // 8 + outputBuffer[7] = vm.y; // 18 + outputBuffer[8] = vm.z; // 28 + gRawBuffer.Store(0, gRawBuffer.Load<MyStruct>(0)); + vm = mul(gRawBuffer.Load<MyStruct>(0).mat, v); + outputBuffer[9] = vm.x; // 8 + outputBuffer[10] = vm.y; // 18 + outputBuffer[11] = vm.z; // 28 + } + + { + int original; + InterlockedAdd(gStructBuffer[0][0].otherVal[0], 1, original); + outputBuffer[12] = gStructBuffer[0][0].otherVal[0]; + } +} diff --git a/tests/hlsl/glsl-matrix-layout.slang.expected.txt b/tests/hlsl/glsl-matrix-layout.slang.expected.txt new file mode 100644 index 000000000..0c2522f4f --- /dev/null +++ b/tests/hlsl/glsl-matrix-layout.slang.expected.txt @@ -0,0 +1,14 @@ +type: float +8 +18 +28 +8 +18 +28 +8 +18 +28 +8 +18 +28 +101.0
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