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-rw-r--r--tests/current-bugs/resource-struct-return.slang28
1 files changed, 28 insertions, 0 deletions
diff --git a/tests/current-bugs/resource-struct-return.slang b/tests/current-bugs/resource-struct-return.slang
new file mode 100644
index 000000000..8d0508097
--- /dev/null
+++ b/tests/current-bugs/resource-struct-return.slang
@@ -0,0 +1,28 @@
+//DISABLE_TEST:SIMPLE:-target hlsl -entry computeMain -profile cs_6_2
+
+// This test demonstrates returning struct with resource causes internal compiler error
+
+RWTexture1D<float> g_t;
+RWStructuredBuffer<int> outputBuffer;
+
+struct Thing
+{
+ int a;
+ RWTexture1D<float> t;
+};
+
+Thing makeThing()
+{
+ Thing t;
+ t.a = 10;
+ t.t = g_t;
+ return t;
+}
+
+[numthreads(4, 4, 1)]
+void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+{
+ int x = dispatchThreadID.x;
+ Thing thing = makeThing();
+ outputBuffer[dispatchThreadID.x] = x + thing.t.Load(1);
+} \ No newline at end of file