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Diffstat (limited to 'tests/compute/texture-simple.slang')
| -rw-r--r-- | tests/compute/texture-simple.slang | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/tests/compute/texture-simple.slang b/tests/compute/texture-simple.slang index 8e72250ff..df990ec7a 100644 --- a/tests/compute/texture-simple.slang +++ b/tests/compute/texture-simple.slang @@ -6,6 +6,10 @@ //DISABLE_TEST(compute, vulkan):COMPARE_COMPUTE_EX:-vk -compute //TEST(compute):COMPARE_COMPUTE_EX:-cuda -compute +// Doesn't work on CUDA, not clear why yet +//DISABLE_TEST_INPUT: Texture1D(format=R_Float32, size=4, content = one, mipMaps=1):name tLoad1D +//Texture1D<float> tLoad1D; + //TEST_INPUT: Texture1D(size=4, content = one):name t1D Texture1D<float> t1D; //TEST_INPUT: Texture2D(size=4, content = one):name t2D @@ -35,6 +39,7 @@ void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) float u = idx * (1.0f / 4); float val = 0.0f; + val += t1D.SampleLevel(samplerState, u, 0); val += t2D.SampleLevel(samplerState, float2(u, u), 0); val += t3D.SampleLevel(samplerState, float3(u, u, u), 0); @@ -44,5 +49,7 @@ void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) val += t2DArray.SampleLevel(samplerState, float3(u, u, 0), 0); val += tCubeArray.SampleLevel(samplerState, float4(u, u, u, 0), 0); + //val += tLoad1D.Load(int2(idx, 0)); + outputBuffer[idx] = val; } |
