diff options
Diffstat (limited to 'tests/bugs')
| -rw-r--r-- | tests/bugs/ray-query-in-generic.slang | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/tests/bugs/ray-query-in-generic.slang b/tests/bugs/ray-query-in-generic.slang index 3de92b775..62cbf11b6 100644 --- a/tests/bugs/ray-query-in-generic.slang +++ b/tests/bugs/ray-query-in-generic.slang @@ -38,6 +38,11 @@ struct Ray RaytracingAccelerationStructure sceneBVH; +uint getCommittedStatus<let Flags : int>(RayQuery<Flags> q) +{ + return q.CommittedStatus(); +} + bool traceSceneVisibilityRayImpl<let Flags : int>(const bool useAlphaTest, inout RayQuery<Flags> q, const Ray ray, uint rayFlags, uint instanceInclusionMask) { var rayDesc = ray.toRayDesc(); @@ -47,7 +52,7 @@ bool traceSceneVisibilityRayImpl<let Flags : int>(const bool useAlphaTest, inout 0xff, rayDesc); q.Proceed(); - if (q.CommittedStatus() == COMMITTED_TRIANGLE_HIT) + if (getCommittedStatus(q) == COMMITTED_TRIANGLE_HIT) { q.CommittedRayT(); return true; |
