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-rw-r--r--tests/bugs/gh-295.hlsl40
1 files changed, 40 insertions, 0 deletions
diff --git a/tests/bugs/gh-295.hlsl b/tests/bugs/gh-295.hlsl
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+//TEST:COMPARE_HLSL: -profile vs_4_0 -target dxbc-assembly -no-checking
+
+// Confirm that we pass through `[fastopt]` attributes
+//
+// This shader does indexing into the elements of
+// a vector, fetched from a `cbuffer`, based on
+// a loop counter (or a loop with a small trip
+// count), so `fxc` seems to want to unroll the
+// loop. The `[fastopt]` attribute changes this
+// behavior and results in a `loop` instruction
+// in the DX bytecode, so we can use this to
+// test whether Slang is passing through the
+// attribute or not.
+
+// Import Slang code so that we aren't just in
+// the 100% pass-through mode.
+#ifdef __SLANG__
+__import empty;
+#endif
+
+cbuffer C
+{
+ float4 b[4];
+}
+float test(float x, float c)
+{
+ [fastopt]
+ for(int ii = 0; ii < 2; ++ii)
+ {
+ x = x*x + c + b[ii][ii];
+ }
+ return x;
+}
+
+float4 main(float4 a : A) : SV_Position
+{
+ a.x = test(a.x, a.y);
+
+ return a;
+}