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-rw-r--r--tests/bugs/texture2d-gather.hlsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/tests/bugs/texture2d-gather.hlsl b/tests/bugs/texture2d-gather.hlsl
index 3886472bd..63d036906 100644
--- a/tests/bugs/texture2d-gather.hlsl
+++ b/tests/bugs/texture2d-gather.hlsl
@@ -1,5 +1,6 @@
//TEST(smoke):COMPARE_HLSL_RENDER:
//TEST_INPUT: Texture2D(size=16, content=chessboard, format=R_Float32):dxbinding(0),glbinding(0)
+//TEST_INPUT: Sampler : dxbinding(0),glbinding(0)
Texture2D<float> g_texture : register(t0);
SamplerState g_sampler : register(s0);
@@ -13,6 +14,7 @@ struct AssembledVertex
{
float3 position;
float3 color;
+ float2 uv;
};
// Vertex Shader