diff options
Diffstat (limited to 'tests/bugs')
| -rw-r--r-- | tests/bugs/gh-8512-2.slang | 40 | ||||
| -rw-r--r-- | tests/bugs/gh-8512.slang | 39 |
2 files changed, 79 insertions, 0 deletions
diff --git a/tests/bugs/gh-8512-2.slang b/tests/bugs/gh-8512-2.slang new file mode 100644 index 000000000..4c51af696 --- /dev/null +++ b/tests/bugs/gh-8512-2.slang @@ -0,0 +1,40 @@ +//TEST:INTERPRET(filecheck=ICHECK): + +__generic <Scalar : __BuiltinFloatingPointType, int Mode> +struct Spectrum +{ + static const int Samples = Mode & 0xFF; + typealias VecT = vector<Scalar, Samples>; + VecT data; + + static const bool IsRGB = (Mode & 0x100) != 0; + + __generic <Float : __BuiltinFloatingPointType> + __init(vector<Float, Samples> v) + { + this.data = VecT(v); + } + + static This MakeFromRGB<Float : __BuiltinFloatingPointType>(vector<Float, 3> rgb) + { + if(IsRGB) + { + return (Spectrum<Scalar, 0x103>(rgb) as This).value; + } + else + { + return {}; + } + } +} + +static const int DefaultMode = 0x103; +typealias Spec = Spectrum<float, DefaultMode>; + +void main() +{ + float3 color = {1, 2, 3}; + let spec = Spec::MakeFromRGB(color); + // ICHECK: (1, 2, 3) + printf("(%.0f, %.0f, %.0f)", spec.data[0], spec.data[1], spec.data[2]); +} diff --git a/tests/bugs/gh-8512.slang b/tests/bugs/gh-8512.slang new file mode 100644 index 000000000..e94d95719 --- /dev/null +++ b/tests/bugs/gh-8512.slang @@ -0,0 +1,39 @@ +//TEST:SIMPLE(filecheck=CHECK): -target spirv +// CHECK: OpEntryPoint + +__generic <Scalar : __BuiltinFloatingPointType, int Mode> +struct Spectrum +{ + static const int Samples = Mode & 0xFF; + typealias VecT = vector<Scalar, Samples>; + VecT data; + + static const bool IsRGB = (Mode & 0x100) != 0; + + __generic <Float : __BuiltinFloatingPointType> + __init(vector<Float, Samples> v) + { + this.data = VecT(v); + } + + static This MakeFromRGB<Float : __BuiltinFloatingPointType>(vector<Float, 3> rgb) + { + if(IsRGB) + { + return (Spectrum<Scalar, 0x103>(rgb) as This).value; + } + else + { + return {}; + } + } +} + +static const int DefaultMode = 0x103; +typealias Spec = Spectrum<float, DefaultMode>; + +[shader("vertex")] +Spec main(float3 vertex_color : COLOR0) : COLOR0 +{ + return Spec::MakeFromRGB(vertex_color); +} |
