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-rw-r--r--tests/bindings/binding0.hlsl12
-rw-r--r--tests/bindings/binding1.hlsl14
-rw-r--r--tests/bindings/explicit-binding.hlsl24
-rw-r--r--tests/bindings/glsl-parameter-blocks.slang.glsl6
-rw-r--r--tests/bindings/multi-file-extra.hlsl34
-rw-r--r--tests/bindings/multi-file.hlsl34
-rw-r--r--tests/bindings/packoffset.hlsl51
-rw-r--r--tests/bindings/resources-in-cbuffer.hlsl73
8 files changed, 131 insertions, 117 deletions
diff --git a/tests/bindings/binding0.hlsl b/tests/bindings/binding0.hlsl
index 85f17e940..5516b0135 100644
--- a/tests/bindings/binding0.hlsl
+++ b/tests/bindings/binding0.hlsl
@@ -6,8 +6,15 @@
#ifdef __SLANG__
#define R(X) /**/
+#define BEGIN_CBUFFER(NAME) cbuffer NAME
+#define END_CBUFFER(NAME, REG) /**/
+#define CBUFFER_REF(NAME, FIELD) FIELD
+
#else
#define R(X) X
+#define BEGIN_CBUFFER(NAME) struct SLANG_ParameterGroup_##NAME
+#define END_CBUFFER(NAME, REG) ; cbuffer NAME : REG { SLANG_ParameterGroup_##NAME NAME; }
+#define CBUFFER_REF(NAME, FIELD) NAME.FIELD
#define C C_0
#define t t_0
@@ -22,12 +29,13 @@ float4 use(Texture2D t, SamplerState s) { return t.Sample(s, 0.0); }
Texture2D t R(: register(t0));
SamplerState s R(: register(s0));
-cbuffer C R(: register(b0))
+BEGIN_CBUFFER(C)
{
float c;
}
+END_CBUFFER(C, register(b0))
float4 main() : SV_TARGET
{
- return use(t,s) + use(c);
+ return use(t,s) + use(CBUFFER_REF(C,c));
} \ No newline at end of file
diff --git a/tests/bindings/binding1.hlsl b/tests/bindings/binding1.hlsl
index 8709c31c6..47ab22bb9 100644
--- a/tests/bindings/binding1.hlsl
+++ b/tests/bindings/binding1.hlsl
@@ -13,8 +13,14 @@
#ifdef __SLANG__
#define R(X) /**/
+#define BEGIN_CBUFFER(NAME) cbuffer NAME
+#define END_CBUFFER(NAME, REG) /**/
+#define CBUFFER_REF(NAME, FIELD) FIELD
#else
#define R(X) X
+#define BEGIN_CBUFFER(NAME) struct SLANG_ParameterGroup_##NAME
+#define END_CBUFFER(NAME, REG) ; cbuffer NAME : REG { SLANG_ParameterGroup_##NAME NAME; }
+#define CBUFFER_REF(NAME, FIELD) NAME.FIELD
#define tB tB_0
#define sB sB_0
@@ -32,17 +38,19 @@ Texture2D tB R(: register(t1));
SamplerState sA R(: register(s0));
SamplerState sB R(: register(s1));
-cbuffer C0 R(: register(b0))
+BEGIN_CBUFFER(C0)
{
float c0;
}
+END_CBUFFER(C0, register(b0))
-cbuffer C1 R(: register(b1))
+BEGIN_CBUFFER(C1)
{
float c1;
}
+END_CBUFFER(C1, register(b1))
float4 main() : SV_TARGET
{
- return use(tB,sB) + use(c1);
+ return use(tB,sB) + use(CBUFFER_REF(C1,c1));
} \ No newline at end of file
diff --git a/tests/bindings/explicit-binding.hlsl b/tests/bindings/explicit-binding.hlsl
index 9c38cdee0..420eafec1 100644
--- a/tests/bindings/explicit-binding.hlsl
+++ b/tests/bindings/explicit-binding.hlsl
@@ -5,8 +5,16 @@
#ifdef __SLANG__
#define R(X) /**/
+#define BEGIN_CBUFFER(NAME) cbuffer NAME
+#define BEGIN_CBUFFER_R(NAME, REG) cbuffer NAME : REG
+#define END_CBUFFER(NAME, REG) /**/
+#define CBUFFER_REF(NAME, FIELD) FIELD
#else
#define R(X) X
+#define BEGIN_CBUFFER(NAME) struct SLANG_ParameterGroup_##NAME
+#define BEGIN_CBUFFER_R(NAME, REG) BEGIN_CBUFFER(NAME)
+#define END_CBUFFER(NAME, REG) ; cbuffer NAME : REG { SLANG_ParameterGroup_##NAME NAME; }
+#define CBUFFER_REF(NAME, FIELD) NAME.FIELD
#define CA CA_0
#define ca ca_0
@@ -49,25 +57,29 @@ SamplerState sc : register(s1);
// and even to make things non-contiguous. Here we bind
// the third constnat buffer to register `b9`
//
-cbuffer CA R(: register(b0))
+BEGIN_CBUFFER(CA)
{
float ca;
}
+END_CBUFFER(CA, register(b0))
+
//
-cbuffer CB R(: register(b1))
+BEGIN_CBUFFER(CB)
{
float cb;
}
+END_CBUFFER(CB, register(b1))
//
-cbuffer CC : register(b9)
+BEGIN_CBUFFER_R(CC, register(b9))
{
float cc;
}
+END_CBUFFER(CC, register(b9))
float4 main() : SV_TARGET
{
// Go ahead and use everything in this case:
- return use(ta, sa) + use(ca)
- + use(tb, sb) + use(cb)
- + use(tc, sc) + use(cc);
+ return use(ta, sa) + use(CBUFFER_REF(CA,ca))
+ + use(tb, sb) + use(CBUFFER_REF(CB,cb))
+ + use(tc, sc) + use(CBUFFER_REF(CC,cc));
} \ No newline at end of file
diff --git a/tests/bindings/glsl-parameter-blocks.slang.glsl b/tests/bindings/glsl-parameter-blocks.slang.glsl
index 3ade8bb6b..a27fbb3db 100644
--- a/tests/bindings/glsl-parameter-blocks.slang.glsl
+++ b/tests/bindings/glsl-parameter-blocks.slang.glsl
@@ -25,8 +25,8 @@ struct Test
layout(binding = 0)
uniform ParameterBlock_gTest
{
- Test gTest;
-};
+ Test _data;
+} gTest;
layout(binding = 1)
uniform texture2D gTest_t;
@@ -42,7 +42,7 @@ in vec2 uv;
void main()
{
- vec4 temp_a = gTest.a;
+ vec4 temp_a = gTest._data.a;
vec4 temp_sample = texture(sampler2D(gTest_t, gTest_s), uv);
diff --git a/tests/bindings/multi-file-extra.hlsl b/tests/bindings/multi-file-extra.hlsl
index 92227d54a..fe8766dcd 100644
--- a/tests/bindings/multi-file-extra.hlsl
+++ b/tests/bindings/multi-file-extra.hlsl
@@ -7,8 +7,14 @@
#ifdef __SLANG__
#define R(X) /**/
+#define BEGIN_CBUFFER(NAME) cbuffer NAME
+#define END_CBUFFER(NAME, REG) /**/
+#define CBUFFER_REF(NAME, FIELD) FIELD
#else
#define R(X) X
+#define BEGIN_CBUFFER(NAME) struct SLANG_ParameterGroup_##NAME
+#define END_CBUFFER(NAME, REG) ; cbuffer NAME : REG { SLANG_ParameterGroup_##NAME NAME; }
+#define CBUFFER_REF(NAME, FIELD) NAME.FIELD
#define sharedC sharedC_0
#define sharedCA sharedCA_0
@@ -50,13 +56,15 @@ float4 use(Texture2D t, SamplerState s) { return t.Sample(s, 0.0); }
// Start with some parameters that will appear in both shaders
Texture2D sharedT R(: register(t0));
SamplerState sharedS R(: register(s0));
-cbuffer sharedC R(: register(b0))
+
+BEGIN_CBUFFER(sharedC)
{
- float3 sharedCA R(: packoffset(c0));
- float sharedCB R(: packoffset(c0.w));
- float3 sharedCC R(: packoffset(c1));
- float2 sharedCD R(: packoffset(c2));
+ float3 sharedCA;
+ float sharedCB;
+ float3 sharedCC;
+ float2 sharedCD;
}
+END_CBUFFER(sharedC, register(b0))
// Then some parameters specific to this shader.
// These will be placed *after* the ones from the main file,
@@ -65,13 +73,15 @@ cbuffer sharedC R(: register(b0))
Texture2D fragmentT R(: register(t4));
SamplerState fragmentS R(: register(s2));
-cbuffer fragmentC R(: register(b2))
+
+BEGIN_CBUFFER(fragmentC)
{
- float3 fragmentCA R(: packoffset(c0));
- float fragmentCB R(: packoffset(c0.w));
- float3 fragmentCC R(: packoffset(c1));
- float2 fragmentCD R(: packoffset(c2));
+ float3 fragmentCA;
+ float fragmentCB;
+ float3 fragmentCC;
+ float2 fragmentCD;
}
+END_CBUFFER(fragmentC, register(b2))
// And end with some shared parameters again
Texture2D sharedTV R(: register(t2));
@@ -82,9 +92,9 @@ float4 main() : SV_TARGET
{
// Go ahead and use everything here, just to make sure things got placed correctly
return use(sharedT, sharedS)
- + use(sharedCD)
+ + use(CBUFFER_REF(sharedC,sharedCD))
+ use(fragmentT, fragmentS)
- + use(fragmentCD)
+ + use(CBUFFER_REF(fragmentC, fragmentCD))
+ use(sharedTF, sharedS)
;
} \ No newline at end of file
diff --git a/tests/bindings/multi-file.hlsl b/tests/bindings/multi-file.hlsl
index 6269c703e..8c719bbcf 100644
--- a/tests/bindings/multi-file.hlsl
+++ b/tests/bindings/multi-file.hlsl
@@ -8,8 +8,14 @@
#ifdef __SLANG__
#define R(X) /**/
+#define BEGIN_CBUFFER(NAME) cbuffer NAME
+#define END_CBUFFER(NAME, REG) /**/
+#define CBUFFER_REF(NAME, FIELD) FIELD
#else
#define R(X) X
+#define BEGIN_CBUFFER(NAME) struct SLANG_ParameterGroup_##NAME
+#define END_CBUFFER(NAME, REG) ; cbuffer NAME : REG { SLANG_ParameterGroup_##NAME NAME; }
+#define CBUFFER_REF(NAME, FIELD) NAME.FIELD
#define sharedC sharedC_0
#define sharedCA sharedCA_0
@@ -55,13 +61,15 @@ float4 use(Texture2D t, SamplerState s)
// Start with some parameters that will appear in both shaders
Texture2D sharedT R(: register(t0));
SamplerState sharedS R(: register(s0));
-cbuffer sharedC R(: register(b0))
+
+BEGIN_CBUFFER(sharedC)
{
- float3 sharedCA R(: packoffset(c0));
- float sharedCB R(: packoffset(c0.w));
- float3 sharedCC R(: packoffset(c1));
- float2 sharedCD R(: packoffset(c2));
+ float3 sharedCA;
+ float sharedCB;
+ float3 sharedCC;
+ float2 sharedCD;
}
+END_CBUFFER(sharedC, register(b0))
// Then some parameters specific to this shader
// (these will get placed before the ones in the `extra` file,
@@ -69,13 +77,15 @@ cbuffer sharedC R(: register(b0))
Texture2D vertexT R(: register(t1));
SamplerState vertexS R(: register(s1));
-cbuffer vertexC R(: register(b1))
+
+BEGIN_CBUFFER(vertexC)
{
- float3 vertexCA R(: packoffset(c0));
- float vertexCB R(: packoffset(c0.w));
- float3 vertexCC R(: packoffset(c1));
- float2 vertexCD R(: packoffset(c2));
+ float3 vertexCA;
+ float vertexCB;
+ float3 vertexCC;
+ float2 vertexCD;
}
+END_CBUFFER(vertexC, register(b1))
// And end with some shared parameters again
Texture2D sharedTV R(: register(t2));
@@ -86,9 +96,9 @@ float4 main() : SV_POSITION
{
// Go ahead and use everything here, just to make sure things got placed correctly
return use(sharedT, sharedS)
- + use(sharedCD)
+ + use(CBUFFER_REF(sharedC, sharedCD))
+ use(vertexT, vertexS)
- + use(vertexCD)
+ + use(CBUFFER_REF(vertexC, vertexCD))
+ use(sharedTV, vertexS)
;
} \ No newline at end of file
diff --git a/tests/bindings/packoffset.hlsl b/tests/bindings/packoffset.hlsl
deleted file mode 100644
index 81913d672..000000000
--- a/tests/bindings/packoffset.hlsl
+++ /dev/null
@@ -1,51 +0,0 @@
-//TEST:COMPARE_HLSL:-no-mangle -profile ps_4_0 -entry main
-
-// Let's make sure we generate correct output in cases
-// where there are non-trivial `packoffset`s needed
-
-#ifdef __SLANG__
-#define R(X) /**/
-#else
-#define R(X) X
-
-#define CA CA_0
-#define ca ca_0
-#define cb cb_0
-#define cc cc_0
-#define cd cd_0
-#define ce ce_0
-
-#define ta CA_ta_0
-#define sa CA_sa_0
-
-#endif
-
-float4 use(float val) { return val; };
-float4 use(float2 val) { return float4(val,0.0,0.0); };
-float4 use(float3 val) { return float4(val,0.0); };
-float4 use(float4 val) { return val; };
-float4 use(Texture2D t, SamplerState s) { return t.Sample(s, 0.0); }
-
-cbuffer CA R(: register(b0))
-{
- float4 ca R(: packoffset(c0));
- float3 cb R(: packoffset(c1.x));
- float cc R(: packoffset(c1.w));
- float2 cd R(: packoffset(c2.x));
- float2 ce R(: packoffset(c2.z));
-
- Texture2D ta R(: register(t0));
- SamplerState sa R(: register(s0));
-}
-
-float4 main() : SV_TARGET
-{
- // Go ahead and use everything in this case:
- return use(ta, sa)
- + use(ca)
- + use(cb)
- + use(cc)
- + use(cd)
- + use(ce)
- ;
-} \ No newline at end of file
diff --git a/tests/bindings/resources-in-cbuffer.hlsl b/tests/bindings/resources-in-cbuffer.hlsl
index 4d3d381d9..71eaf40aa 100644
--- a/tests/bindings/resources-in-cbuffer.hlsl
+++ b/tests/bindings/resources-in-cbuffer.hlsl
@@ -2,12 +2,20 @@
// Confirm that resources inside constant buffers get correct locations,
// including the case where there are *multiple* constant buffers
-// with reosurces.
+// with resources.
#ifdef __SLANG__
#define R(X) /**/
+#define BEGIN_CBUFFER(NAME) cbuffer NAME {
+#define MID_CBUFFER(NAME) /**/
+#define END_CBUFFER(NAME, REG) /**/ }
+#define CBUFFER_REF(NAME, FIELD) FIELD
#else
#define R(X) X
+#define BEGIN_CBUFFER(NAME) struct SLANG_ParameterGroup_##NAME {
+#define MID_CBUFFER(NAME) };
+#define END_CBUFFER(NAME, REG) cbuffer NAME : REG { SLANG_ParameterGroup_##NAME NAME; }
+#define CBUFFER_REF(NAME, FIELD) NAME.FIELD
#define CA CA_0
#define caa caa_0
@@ -46,43 +54,52 @@ float4 use(float3 val) { return float4(val,0.0); };
float4 use(float4 val) { return val; };
float4 use(Texture2D t, SamplerState s) { return t.Sample(s, 0.0); }
-cbuffer CA R(: register(b0))
-{
- float4 caa R(: packoffset(c0));
- float3 cab R(: packoffset(c1.x));
- float cac R(: packoffset(c1.w));
- float2 cad R(: packoffset(c2.x));
- float2 cae R(: packoffset(c2.z));
+BEGIN_CBUFFER(CA)
+
+ float4 caa;
+ float3 cab;
+ float cac;
+ float2 cad;
+ float2 cae;
+
+MID_CBUFFER(CA)
Texture2D ta R(: register(t0));
SamplerState sa R(: register(s0));
-}
-cbuffer CB R(: register(b1))
-{
- float4 cba R(: packoffset(c0));
- float3 cbb R(: packoffset(c1.x));
- float cbc R(: packoffset(c1.w));
- float2 cbd R(: packoffset(c2.x));
- float2 cbe R(: packoffset(c2.z));
+END_CBUFFER(CA, register(b0))
+
+BEGIN_CBUFFER(CB)
+
+ float4 cba;
+ float3 cbb;
+ float cbc;
+ float2 cbd;
+ float2 cbe;
+
+MID_CBUFFER(CB)
Texture2D tbx R(: register(t1));
Texture2D tby R(: register(t2));
SamplerState sb R(: register(s1));
-}
-cbuffer CC R(: register(b2))
-{
- float4 cca R(: packoffset(c0));
- float3 ccb R(: packoffset(c1.x));
- float ccc R(: packoffset(c1.w));
- float2 ccd R(: packoffset(c2.x));
- float2 cce R(: packoffset(c2.z));
+END_CBUFFER(CB, register(b1))
+
+BEGIN_CBUFFER(CC)
+
+ float4 cca;
+ float3 ccb;
+ float ccc;
+ float2 ccd;
+ float2 cce;
+
+MID_CBUFFER(CC)
Texture2D tc R(: register(t3));
SamplerState scx R(: register(s2));
SamplerState scy R(: register(s3));
-}
+
+END_CBUFFER(CC, register(b2))
float4 main() : SV_TARGET
{
@@ -91,8 +108,8 @@ float4 main() : SV_TARGET
+ use(tbx, sb)
+ use(tby, scx)
+ use(tc, scy)
- + use(cae)
- + use(cbe)
- + use(cce)
+ + use(CBUFFER_REF(CA, cae))
+ + use(CBUFFER_REF(CB, cbe))
+ + use(CBUFFER_REF(CC, cce))
;
} \ No newline at end of file