diff options
Diffstat (limited to 'source/slang/slang-stdlib.cpp')
| -rw-r--r-- | source/slang/slang-stdlib.cpp | 31 |
1 files changed, 26 insertions, 5 deletions
diff --git a/source/slang/slang-stdlib.cpp b/source/slang/slang-stdlib.cpp index 89fcd0800..afcca4d7f 100644 --- a/source/slang/slang-stdlib.cpp +++ b/source/slang/slang-stdlib.cpp @@ -1,6 +1,7 @@ // slang-stdlib.cpp #include "compiler.h" +#include "ir.h" #include "syntax.h" #define STRINGIZE(x) STRINGIZE2(x) @@ -1393,8 +1394,15 @@ namespace Slang // Declare additional built-in generic types // EMIT_LINE_DIRECTIVE(); - sb << "__generic<T> __magic_type(ConstantBuffer) struct ConstantBuffer {};\n"; - sb << "__generic<T> __magic_type(TextureBuffer) struct TextureBuffer {};\n"; + + + sb << "__generic<T>\n"; + sb << "__intrinsic_type(" << kIROp_ConstantBufferType << ")\n"; + sb << "__magic_type(ConstantBuffer) struct ConstantBuffer {};\n"; + + sb << "__generic<T>\n"; + sb << "__intrinsic_type(" << kIROp_TextureBufferType << ")\n"; + sb << "__magic_type(TextureBuffer) struct TextureBuffer {};\n"; static const char* kComponentNames[]{ "x", "y", "z", "w" }; @@ -1527,8 +1535,15 @@ namespace Slang // Declare built-in texture and sampler types - sb << "__magic_type(SamplerState," << int(SamplerStateType::Flavor::SamplerState) << ") struct SamplerState {};"; - sb << "__magic_type(SamplerState," << int(SamplerStateType::Flavor::SamplerComparisonState) << ") struct SamplerComparisonState {};"; + + + sb << "__magic_type(SamplerState," << int(SamplerStateType::Flavor::SamplerState) << ")\n"; + sb << "__intrinsic_type(" << kIROp_SamplerType << ", " << int(SamplerStateType::Flavor::SamplerState) << ")\n"; + sb << "struct SamplerState {};"; + + sb << "__magic_type(SamplerState," << int(SamplerStateType::Flavor::SamplerComparisonState) << ")\n"; + sb << "__intrinsic_type(" << kIROp_SamplerType << ", " << int(SamplerStateType::Flavor::SamplerComparisonState) << ")\n"; + sb << "struct SamplerComparisonState {};"; // TODO(tfoley): Need to handle `RW*` variants of texture types as well... static const struct { @@ -1582,7 +1597,9 @@ namespace Slang // TODO: allow for multisample count to come in as well... sb << "__generic<T = float4> "; - sb << "__magic_type(Texture," << int(flavor) << ") struct "; + sb << "__magic_type(Texture," << int(flavor) << ")\n"; + sb << "__intrinsic_type(" << kIROp_TextureType << ", " << flavor << ")\n"; + sb << "struct "; sb << kBaseTextureAccessLevels[accessLevel].name; sb << name; if (isMultisample) sb << "MS"; @@ -1787,6 +1804,10 @@ namespace Slang // `Sample()` sb << "__intrinsic(glsl, \"texture($p, $1)\")\n"; + + // TODO: only enable if IR is being used? + sb << "__intrinsic_op(sample_t_s_u)\n"; + sb << "__intrinsic\n"; sb << "T Sample(SamplerState s, "; sb << "float" << kBaseTextureTypes[tt].coordCount + isArray << " location);\n"; |
