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-rw-r--r--source/slang/parameter-binding.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/slang/parameter-binding.cpp b/source/slang/parameter-binding.cpp
index a00520c05..8cc93fdd2 100644
--- a/source/slang/parameter-binding.cpp
+++ b/source/slang/parameter-binding.cpp
@@ -413,7 +413,7 @@ RefPtr<Type> tryGetEffectiveTypeForGLSLVaryingInput(
// Unwrap array type, if prsent
if( auto arrayType = type->As<ArrayExpressionType>() )
{
- type = arrayType->BaseType.Ptr();
+ type = arrayType->baseType.Ptr();
}
}
break;
@@ -452,7 +452,7 @@ RefPtr<Type> tryGetEffectiveTypeForGLSLVaryingOutput(
// Unwrap array type, if prsent
if( auto arrayType = type->As<ArrayExpressionType>() )
{
- type = arrayType->BaseType.Ptr();
+ type = arrayType->baseType.Ptr();
}
}
break;
@@ -1213,13 +1213,13 @@ static RefPtr<TypeLayout> processEntryPointParameter(
auto elementCount = (UInt) GetIntVal(arrayType->ArrayLength);
// We use the first element to derive the layout for the element type
- auto elementTypeLayout = processEntryPointParameter(context, arrayType->BaseType, state, varLayout);
+ auto elementTypeLayout = processEntryPointParameter(context, arrayType->baseType, state, varLayout);
// We still walk over subsequent elements to make sure they consume resources
// as needed
for( UInt ii = 1; ii < elementCount; ++ii )
{
- processEntryPointParameter(context, arrayType->BaseType, state, nullptr);
+ processEntryPointParameter(context, arrayType->baseType, state, nullptr);
}
RefPtr<ArrayTypeLayout> arrayTypeLayout = new ArrayTypeLayout();