diff options
Diffstat (limited to 'slang.h')
| -rw-r--r-- | slang.h | 20 |
1 files changed, 9 insertions, 11 deletions
@@ -4457,20 +4457,18 @@ namespace slang SlangInt targetIndex, Digest* outHash) = 0; - /** Compute the hash code of this component type's AST. This hash effectively represents - the contents of the code covered by this component type, making its use ideal when we need - to confirm whether shader code changes have occurred. For example, a shader cache needs to be - able to check when a cache entry contains out-of-date code, which can be easily detected by - comparing the AST-based hashes since any change to the shader's code will be reflected in the - AST, and subsequently, the AST-based hash. - - Not all component types will store an AST, and consequently, not all component types will have a - meaningful implementation for this function. + /** Compute the hash code of this component type's contents as indicated by the file dependencies. + This hash is ideal when we need to confirm whether shader code changes have occurred. For example, + a shader cache needs to be able to check when a cache entry contains out-of-date code, which can be + easily detected by comparing the contents-based hashes since they will directly reflect any change + to the shader's code. This function should only have a meaningful implementation in ComponentType. All other types derived - from ComponentType that also inherit from IComponentType should do nothing. + from ComponentType that also inherit from IComponentType should do nothing. However, the only component + type that should ever be hashing its contents is Module as it represents all the code in a given + translation unit. */ - virtual SLANG_NO_THROW void SLANG_MCALL computeASTBasedHash(Digest* outHash) = 0; + virtual SLANG_NO_THROW void SLANG_MCALL computeContentsBasedHash(Digest* outHash) = 0; /** Specialize the component by binding its specialization parameters to concrete arguments. |
