diff options
Diffstat (limited to 'build/visual-studio')
4 files changed, 12 insertions, 0 deletions
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj index 7907aac09..4ce8c25a5 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj @@ -280,11 +280,13 @@ <ClCompile Include="..\..\..\tools\gfx-unit-test\get-cmd-queue-handle-test.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\get-texture-resource-handle-test.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\gfx-test-util.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp" />
<ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\tools\gfx-unit-test\buffer-barrier-test.slang" />
<None Include="..\..\..\tools\gfx-unit-test\compute-smoke.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.slang" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\core\core.vcxproj">
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters index b428981e7..7418406e0 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters @@ -41,6 +41,9 @@ <ClCompile Include="..\..\..\tools\gfx-unit-test\gfx-test-util.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
<ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -52,5 +55,8 @@ <None Include="..\..\..\tools\gfx-unit-test\compute-smoke.slang">
<Filter>Source Files</Filter>
</None>
+ <None Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.slang">
+ <Filter>Source Files</Filter>
+ </None>
</ItemGroup>
</Project>
\ No newline at end of file diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index 728e01e72..0ecb21878 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -300,6 +300,7 @@ <ClInclude Include="..\..\..\tools\gfx\debug-layer.h" />
<ClInclude Include="..\..\..\tools\gfx\flag-combiner.h" />
<ClInclude Include="..\..\..\tools\gfx\immediate-renderer-base.h" />
+ <ClInclude Include="..\..\..\tools\gfx\mutable-shader-object.h" />
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h" />
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-util.h" />
<ClInclude Include="..\..\..\tools\gfx\open-gl\render-gl.h" />
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters index 6e188bf03..9afde72c1 100644 --- a/build/visual-studio/gfx/gfx.vcxproj.filters +++ b/build/visual-studio/gfx/gfx.vcxproj.filters @@ -48,6 +48,9 @@ <ClInclude Include="..\..\..\tools\gfx\immediate-renderer-base.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\mutable-shader-object.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h">
<Filter>Header Files</Filter>
</ClInclude>
|
