summaryrefslogtreecommitdiff
path: root/build/visual-studio
diff options
context:
space:
mode:
Diffstat (limited to 'build/visual-studio')
-rw-r--r--build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj2
-rw-r--r--build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters6
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj1
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj.filters3
4 files changed, 12 insertions, 0 deletions
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
index 7907aac09..4ce8c25a5 100644
--- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
+++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
@@ -280,11 +280,13 @@
<ClCompile Include="..\..\..\tools\gfx-unit-test\get-cmd-queue-handle-test.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\get-texture-resource-handle-test.cpp" />
<ClCompile Include="..\..\..\tools\gfx-unit-test\gfx-test-util.cpp" />
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp" />
<ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\tools\gfx-unit-test\buffer-barrier-test.slang" />
<None Include="..\..\..\tools\gfx-unit-test\compute-smoke.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.slang" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\core\core.vcxproj">
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
index b428981e7..7418406e0 100644
--- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
+++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
@@ -41,6 +41,9 @@
<ClCompile Include="..\..\..\tools\gfx-unit-test\gfx-test-util.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
<ClCompile Include="..\..\..\tools\unit-test\slang-unit-test.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -52,5 +55,8 @@
<None Include="..\..\..\tools\gfx-unit-test\compute-smoke.slang">
<Filter>Source Files</Filter>
</None>
+ <None Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.slang">
+ <Filter>Source Files</Filter>
+ </None>
</ItemGroup>
</Project> \ No newline at end of file
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj
index 728e01e72..0ecb21878 100644
--- a/build/visual-studio/gfx/gfx.vcxproj
+++ b/build/visual-studio/gfx/gfx.vcxproj
@@ -300,6 +300,7 @@
<ClInclude Include="..\..\..\tools\gfx\debug-layer.h" />
<ClInclude Include="..\..\..\tools\gfx\flag-combiner.h" />
<ClInclude Include="..\..\..\tools\gfx\immediate-renderer-base.h" />
+ <ClInclude Include="..\..\..\tools\gfx\mutable-shader-object.h" />
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h" />
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-util.h" />
<ClInclude Include="..\..\..\tools\gfx\open-gl\render-gl.h" />
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters
index 6e188bf03..9afde72c1 100644
--- a/build/visual-studio/gfx/gfx.vcxproj.filters
+++ b/build/visual-studio/gfx/gfx.vcxproj.filters
@@ -48,6 +48,9 @@
<ClInclude Include="..\..\..\tools\gfx\immediate-renderer-base.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\mutable-shader-object.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h">
<Filter>Header Files</Filter>
</ClInclude>