diff options
Diffstat (limited to 'build/visual-studio/gfx')
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index a36861035..ca6b365f5 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -164,6 +164,7 @@ <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
+ <TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -174,6 +175,7 @@ <SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>..\..\..\bin\windows-x86\debug\gfx.lib</ImportLibrary>
+ <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../../bin/windows-x86/debug/"</Command>
@@ -183,6 +185,7 @@ <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
+ <TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -193,6 +196,7 @@ <SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>..\..\..\bin\windows-x64\debug\gfx.lib</ImportLibrary>
+ <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../../bin/windows-x64/debug/"</Command>
@@ -202,6 +206,7 @@ <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
+ <TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@@ -212,6 +217,7 @@ <SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>..\..\..\bin\windows-aarch64\debug\gfx.lib</ImportLibrary>
+ <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/aarch64/" "../../../bin/windows-aarch64/debug/"</Command>
@@ -221,6 +227,7 @@ <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
+ <TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
@@ -235,6 +242,7 @@ <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ImportLibrary>..\..\..\bin\windows-x86\release\gfx.lib</ImportLibrary>
+ <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../../bin/windows-x86/release/"</Command>
@@ -244,6 +252,7 @@ <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
+ <TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
@@ -258,6 +267,7 @@ <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ImportLibrary>..\..\..\bin\windows-x64\release\gfx.lib</ImportLibrary>
+ <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../../bin/windows-x64/release/"</Command>
@@ -267,6 +277,7 @@ <ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
+ <TreatWarningAsError>true</TreatWarningAsError>
<PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
@@ -281,6 +292,7 @@ <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<ImportLibrary>..\..\..\bin\windows-aarch64\release\gfx.lib</ImportLibrary>
+ <TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/aarch64/" "../../../bin/windows-aarch64/release/"</Command>
|
