diff options
Diffstat (limited to 'build/visual-studio/gfx')
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj | 3 | ||||
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj.filters | 9 |
2 files changed, 4 insertions, 8 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index 01faf88bd..e24e09e07 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -186,7 +186,6 @@ <ClInclude Include="..\..\..\tools\gfx\d3d\d3d-swapchain.h" /> <ClInclude Include="..\..\..\tools\gfx\d3d\d3d-util.h" /> <ClInclude Include="..\..\..\tools\gfx\d3d11\render-d3d11.h" /> - <ClInclude Include="..\..\..\tools\gfx\d3d12\circular-resource-heap-d3d12.h" /> <ClInclude Include="..\..\..\tools\gfx\d3d12\descriptor-heap-d3d12.h" /> <ClInclude Include="..\..\..\tools\gfx\d3d12\render-d3d12.h" /> <ClInclude Include="..\..\..\tools\gfx\d3d12\resource-d3d12.h" /> @@ -197,6 +196,7 @@ <ClInclude Include="..\..\..\tools\gfx\open-gl\render-gl.h" /> <ClInclude Include="..\..\..\tools\gfx\renderer-shared.h" /> <ClInclude Include="..\..\..\tools\gfx\simple-render-pass-layout.h" /> + <ClInclude Include="..\..\..\tools\gfx\simple-transient-resource-heap.h" /> <ClInclude Include="..\..\..\tools\gfx\slang-context.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-api.h" /> @@ -211,7 +211,6 @@ <ClCompile Include="..\..\..\tools\gfx\d3d\d3d-swapchain.cpp" /> <ClCompile Include="..\..\..\tools\gfx\d3d\d3d-util.cpp" /> <ClCompile Include="..\..\..\tools\gfx\d3d11\render-d3d11.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\d3d12\circular-resource-heap-d3d12.cpp" /> <ClCompile Include="..\..\..\tools\gfx\d3d12\descriptor-heap-d3d12.cpp" /> <ClCompile Include="..\..\..\tools\gfx\d3d12\render-d3d12.cpp" /> <ClCompile Include="..\..\..\tools\gfx\d3d12\resource-d3d12.cpp" /> diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters index 99af1fbbd..fa859d6ac 100644 --- a/build/visual-studio/gfx/gfx.vcxproj.filters +++ b/build/visual-studio/gfx/gfx.vcxproj.filters @@ -30,9 +30,6 @@ <ClInclude Include="..\..\..\tools\gfx\d3d11\render-d3d11.h"> <Filter>Header Files</Filter> </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\d3d12\circular-resource-heap-d3d12.h"> - <Filter>Header Files</Filter> - </ClInclude> <ClInclude Include="..\..\..\tools\gfx\d3d12\descriptor-heap-d3d12.h"> <Filter>Header Files</Filter> </ClInclude> @@ -63,6 +60,9 @@ <ClInclude Include="..\..\..\tools\gfx\simple-render-pass-layout.h"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="..\..\..\tools\gfx\simple-transient-resource-heap.h"> + <Filter>Header Files</Filter> + </ClInclude> <ClInclude Include="..\..\..\tools\gfx\slang-context.h"> <Filter>Header Files</Filter> </ClInclude> @@ -101,9 +101,6 @@ <ClCompile Include="..\..\..\tools\gfx\d3d11\render-d3d11.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\d3d12\circular-resource-heap-d3d12.cpp"> - <Filter>Source Files</Filter> - </ClCompile> <ClCompile Include="..\..\..\tools\gfx\d3d12\descriptor-heap-d3d12.cpp"> <Filter>Source Files</Filter> </ClCompile> |
