diff options
Diffstat (limited to 'build/visual-studio/gfx-unit-test-tool')
| -rw-r--r-- | build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj | 7 | ||||
| -rw-r--r-- | build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters | 13 |
2 files changed, 12 insertions, 8 deletions
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj index b0879ccfe..869b0fd27 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj @@ -317,16 +317,17 @@ <None Include="..\..\..\tools\gfx-unit-test\compute-trivial.slang" />
<None Include="..\..\..\tools\gfx-unit-test\format-test-shaders.slang" />
<None Include="..\..\..\tools\gfx-unit-test\graphics-smoke.slang" />
- <None Include="..\..\..\tools\gfx-unit-test\multiple-entry-point-shader-cache-shader.slang" />
<None Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.slang" />
<None Include="..\..\..\tools\gfx-unit-test\nested-parameter-block.slang" />
<None Include="..\..\..\tools\gfx-unit-test\ray-tracing-test-shaders.slang" />
<None Include="..\..\..\tools\gfx-unit-test\resolve-resource-shader.slang" />
<None Include="..\..\..\tools\gfx-unit-test\root-shader-parameter.slang" />
<None Include="..\..\..\tools\gfx-unit-test\sampler-array.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\shader-cache-graphics-fragment.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\shader-cache-graphics-vertex.slang" />
<None Include="..\..\..\tools\gfx-unit-test\shader-cache-graphics.slang" />
- <None Include="..\..\..\tools\gfx-unit-test\split-graphics-fragment.slang" />
- <None Include="..\..\..\tools\gfx-unit-test\split-graphics-vertex.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\shader-cache-multiple-entry-points.slang" />
+ <None Include="..\..\..\tools\gfx-unit-test\shader-cache-specialization.slang" />
<None Include="..\..\..\tools\gfx-unit-test\swapchain-shader.slang" />
<None Include="..\..\..\tools\gfx-unit-test\trivial-copy-textures.slang" />
<None Include="..\..\..\tools\gfx-unit-test\trivial-copy.slang" />
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters index 00fd1de16..58045ccee 100644 --- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters +++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters @@ -121,9 +121,6 @@ <None Include="..\..\..\tools\gfx-unit-test\graphics-smoke.slang">
<Filter>Source Files</Filter>
</None>
- <None Include="..\..\..\tools\gfx-unit-test\multiple-entry-point-shader-cache-shader.slang">
- <Filter>Source Files</Filter>
- </None>
<None Include="..\..\..\tools\gfx-unit-test\mutable-shader-object.slang">
<Filter>Source Files</Filter>
</None>
@@ -142,13 +139,19 @@ <None Include="..\..\..\tools\gfx-unit-test\sampler-array.slang">
<Filter>Source Files</Filter>
</None>
+ <None Include="..\..\..\tools\gfx-unit-test\shader-cache-graphics-fragment.slang">
+ <Filter>Source Files</Filter>
+ </None>
+ <None Include="..\..\..\tools\gfx-unit-test\shader-cache-graphics-vertex.slang">
+ <Filter>Source Files</Filter>
+ </None>
<None Include="..\..\..\tools\gfx-unit-test\shader-cache-graphics.slang">
<Filter>Source Files</Filter>
</None>
- <None Include="..\..\..\tools\gfx-unit-test\split-graphics-fragment.slang">
+ <None Include="..\..\..\tools\gfx-unit-test\shader-cache-multiple-entry-points.slang">
<Filter>Source Files</Filter>
</None>
- <None Include="..\..\..\tools\gfx-unit-test\split-graphics-vertex.slang">
+ <None Include="..\..\..\tools\gfx-unit-test\shader-cache-specialization.slang">
<Filter>Source Files</Filter>
</None>
<None Include="..\..\..\tools\gfx-unit-test\swapchain-shader.slang">
|
