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| -rw-r--r-- | README.md | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -76,9 +76,9 @@ Limitations and Support | supported | supported | supported | ### Target support -| Direct3D 11 | Direct3D 12 | Vulkan | Metal | CUDA | OptiX | CPU Compute | -|:---------------:|:--------------:|:---------------:|:-----------------------------------:|:-------------------:|:-----------:|:---------------------:| -| HLSL | HLSL | GLSL & SPIR-V | Vertex/Fragment/Compute stages only | C++ (compute-only) | C++ (WIP) | C++ (compute-only) | +| Direct3D 11 | Direct3D 12 | Vulkan | Metal | CUDA | OptiX | CPU Compute | +|:---------------:|:--------------:|:---------------:|:-------------------------------------------------------:|:-------------------:|:-----------:|:---------------------:| +| HLSL | HLSL | GLSL & SPIR-V | Metal Shading Language (Vertex/Fragment/Compute stages) | C++ (compute-only) | C++ (WIP) | C++ (compute-only) | *for greater detail, see the [Supported Compilation Targets](https://shader-slang.com/slang/user-guide/targets.html) section of the [User Guide](https://shader-slang.github.io/slang/user-guide/) |
