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authorYong He <yonghe@outlook.com>2024-07-24 15:22:04 -0700
committerGitHub <noreply@github.com>2024-07-24 15:22:04 -0700
commitefe110580343521ba6ff61ebb7d0db252598651d (patch)
tree7dfd7750e2a1354b9a39968143a8c76b5e296103
parenta8ce7a9a4b1285e33538b1dfdc1798630741e277 (diff)
Update README.md
-rw-r--r--README.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/README.md b/README.md
index e93b96a9e..499caccd7 100644
--- a/README.md
+++ b/README.md
@@ -76,9 +76,9 @@ Limitations and Support
| supported | supported | supported |
### Target support
-| Direct3D 11 | Direct3D 12 | Vulkan | Metal | CUDA | OptiX | CPU Compute |
-|:---------------:|:--------------:|:---------------:|:-----------------------------------:|:-------------------:|:-----------:|:---------------------:|
-| HLSL | HLSL | GLSL & SPIR-V | Vertex/Fragment/Compute stages only | C++ (compute-only) | C++ (WIP) | C++ (compute-only) |
+| Direct3D 11 | Direct3D 12 | Vulkan | Metal | CUDA | OptiX | CPU Compute |
+|:---------------:|:--------------:|:---------------:|:-------------------------------------------------------:|:-------------------:|:-----------:|:---------------------:|
+| HLSL | HLSL | GLSL & SPIR-V | Metal Shading Language (Vertex/Fragment/Compute stages) | C++ (compute-only) | C++ (WIP) | C++ (compute-only) |
*for greater detail, see the [Supported Compilation Targets](https://shader-slang.com/slang/user-guide/targets.html) section of the [User Guide](https://shader-slang.github.io/slang/user-guide/)