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| author | Yong He <yonghe@outlook.com> | 2024-07-24 15:22:04 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-07-24 15:22:04 -0700 |
| commit | efe110580343521ba6ff61ebb7d0db252598651d (patch) | |
| tree | 7dfd7750e2a1354b9a39968143a8c76b5e296103 | |
| parent | a8ce7a9a4b1285e33538b1dfdc1798630741e277 (diff) | |
Update README.md
| -rw-r--r-- | README.md | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -76,9 +76,9 @@ Limitations and Support | supported | supported | supported | ### Target support -| Direct3D 11 | Direct3D 12 | Vulkan | Metal | CUDA | OptiX | CPU Compute | -|:---------------:|:--------------:|:---------------:|:-----------------------------------:|:-------------------:|:-----------:|:---------------------:| -| HLSL | HLSL | GLSL & SPIR-V | Vertex/Fragment/Compute stages only | C++ (compute-only) | C++ (WIP) | C++ (compute-only) | +| Direct3D 11 | Direct3D 12 | Vulkan | Metal | CUDA | OptiX | CPU Compute | +|:---------------:|:--------------:|:---------------:|:-------------------------------------------------------:|:-------------------:|:-----------:|:---------------------:| +| HLSL | HLSL | GLSL & SPIR-V | Metal Shading Language (Vertex/Fragment/Compute stages) | C++ (compute-only) | C++ (WIP) | C++ (compute-only) | *for greater detail, see the [Supported Compilation Targets](https://shader-slang.com/slang/user-guide/targets.html) section of the [User Guide](https://shader-slang.github.io/slang/user-guide/) |
