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authorjsmall-nvidia <jsmall@nvidia.com>2021-11-10 17:33:22 -0500
committerGitHub <noreply@github.com>2021-11-10 17:33:22 -0500
commit8a9e518371df03b3f382e0fe869da83751fdda0b (patch)
tree749f9c1c79acd375ec3ee97e45a10007dd6632fa /tools/slang-unit-test
parent95e82acc0b32c81a9c6ac39708d18a423d8c7b1e (diff)
Interprocess communication via pipes (#2009)
* #include an absolute path didn't work - because paths were taken to always be relative. * Use 'Process' to communicate with an command line tool. * Remove slang-win-stream * Tidy up windows ProcessUtil. * First version of BufferedReadStream. * Windows working IPC for steams. * Test proxy count option. * Split Process/ProcessUtil. Process is platform dependant. ProcessUtil are functions that are platform independent. * First implementation of Unix Process interface. * Unix process compiles on cygwin. * Fix typo in unix process. * Separate unix pipe stream error of invalid access, from pipe availability. * Fix in standard line extraction. * Make fd non blocking. * Fix issues with Windows Process streams. * Added UnixPipe. * Some fixes around UnixPipeStream. * Make a unix stream closed explicit. * Hack to debug linux process/stream. * Revert to old linux pipe handling. * Pass executable path for unit tests. Split out CommandLine into own source. * Small improvements in process/command line. * Check process behavior with crash. * Make stderr and stdout unbuffered for crash testing. * Only turn disable buffering in crash test. * Disable crash test on CI. * Fix crash on clang/linux. * Enable crash test. Remove _appendBuffer as can use StreamUtil functionality.
Diffstat (limited to 'tools/slang-unit-test')
-rw-r--r--tools/slang-unit-test/unit-test-process.cpp125
1 files changed, 125 insertions, 0 deletions
diff --git a/tools/slang-unit-test/unit-test-process.cpp b/tools/slang-unit-test/unit-test-process.cpp
new file mode 100644
index 000000000..3dccf1eaf
--- /dev/null
+++ b/tools/slang-unit-test/unit-test-process.cpp
@@ -0,0 +1,125 @@
+// unit-test-process.cpp
+
+#include "../../source/core/slang-string-util.h"
+#include "../../source/core/slang-process-util.h"
+#include "../../source/core/slang-io.h"
+
+#include "tools/unit-test/slang-unit-test.h"
+
+using namespace Slang;
+
+static SlangResult _countTest(UnitTestContext* context, Index size, Index crashIndex = -1)
+{
+ RefPtr<Process> process;
+
+ /* Here we are trying to test what happens if the server produces a large amount of data, and
+ we just wait for termination. Do we receive all of the data irrespective of how much there is? */
+
+ {
+ CommandLine cmdLine;
+
+ cmdLine.setExecutable(context->executableDirectory, "test-proxy");
+ cmdLine.addArg("count");
+
+ StringBuilder buf;
+ buf << size;
+
+ cmdLine.addArg(buf);
+
+ if (crashIndex >= 0)
+ {
+ buf.Clear();
+ buf << crashIndex;
+ cmdLine.addArg(buf);
+ }
+
+ SLANG_RETURN_ON_FAIL(Process::create(cmdLine, Process::Flag::AttachDebugger, process));
+ }
+
+ ExecuteResult exeRes;
+
+#if 0
+ /* It does block on ~4k of data which matches up with the buffer size, using this mechanism only works up to 4k on windows
+ which matches the default pipe buffer size */
+ process->waitForTermination();
+#endif
+
+ SLANG_RETURN_ON_FAIL(ProcessUtil::readUntilTermination(process, exeRes));
+
+ Index v = 0;
+ for (auto line : LineParser(exeRes.standardOutput.getUnownedSlice()))
+ {
+ if (line.getLength() == 0)
+ {
+ continue;
+ }
+
+ Index value;
+ StringUtil::parseInt(line, value);
+
+ if (value != v)
+ {
+ return SLANG_FAIL;
+ }
+
+ v++;
+ }
+
+ const Index endIndex = (crashIndex >= 0) ? (crashIndex + 1) : size;
+
+ return v == endIndex ? SLANG_OK : SLANG_FAIL;
+}
+
+static SlangResult _countTests(UnitTestContext* context)
+{
+ const Index sizes[] = { 1, 10, 1000, 1000, 10000, 100000 };
+ for (auto size : sizes)
+ {
+ SLANG_RETURN_ON_FAIL(_countTest(context, size));
+ SLANG_RETURN_ON_FAIL(_countTest(context, size, size / 2));
+ }
+
+ return SLANG_OK;
+}
+
+static SlangResult _reflectTest(UnitTestContext* context)
+{
+ RefPtr<Process> process;
+ {
+ CommandLine cmdLine;
+ cmdLine.setExecutable(context->executableDirectory, "test-proxy");
+ cmdLine.addArg("reflect");
+ SLANG_RETURN_ON_FAIL(Process::create(cmdLine, Process::Flag::AttachDebugger, process));
+ }
+
+ // Write a bunch of stuff to the stream
+ Stream* readStream = process->getStream(Process::StreamType::StdOut);
+ Stream* writeStream = process->getStream(Process::StreamType::StdIn);
+
+ List<Byte> readBuffer;
+
+ for (Index i = 0; i < 10000; i++)
+ {
+ SLANG_RETURN_ON_FAIL(StreamUtil::read(readStream, 0, readBuffer));
+
+ StringBuilder buf;
+
+ buf << i << " Hello " << i << "\n";
+ SLANG_RETURN_ON_FAIL(writeStream->write(buf.getBuffer(), buf.getLength()));
+ }
+
+ const char end[] = "end\n";
+ SLANG_RETURN_ON_FAIL(writeStream->write(end, SLANG_COUNT_OF(end) - 1));
+ writeStream->flush();
+
+ SLANG_RETURN_ON_FAIL(StreamUtil::readAll(readStream, 0, readBuffer));
+
+ return SLANG_OK;
+}
+
+SLANG_UNIT_TEST(CommandLineProcess)
+{
+ SLANG_CHECK(SLANG_SUCCEEDED(_countTests(unitTestContext)));
+
+ SLANG_CHECK(SLANG_SUCCEEDED(_reflectTest(unitTestContext)));
+}