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Making it easier to work with shaders
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Age
*
Use symbol alias instead of wrapper synthesis to implement link-time types. (...
Yong He
2025-10-07
*
Add check for NVRTC backend in unit test cudaCodeGenBug (#8611)
Sami Kiminki (NVIDIA)
2025-10-06
*
Fix crash when compiling specialized generic entrypoint containing a static c...
Yong He
2025-09-10
*
Relax restriction on using link-time types for shader parameters. (#8387)
Yong He
2025-09-05
*
Add static functions to create blobs from data (#8179)
jarcherNV
2025-08-15
*
Allow specializing entrypoints with generic value args or variadic types from...
Yong He
2025-08-09
*
Fix FunctionReflection getName() returning null for overloaded functions (#8113)
Copilot
2025-08-08
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Add reflection api for overload candidate filtering. (#8066)
Yong He
2025-08-06
*
disable ray-tracing-pipeline test (#8023)
Jay Kwak
2025-08-01
*
Fix bug in ci test (#8005)
Jay Kwak
2025-07-31
*
Fix findFunctionByNameInType to preserve functions with different signatures ...
Copilot
2025-07-22
*
Fix Conditioanl<T, false> fields with a semantic. (#7855)
Yong He
2025-07-22
*
Hide atomics struct from reflection api (#7520)
James Helferty (NVIDIA)
2025-06-26
*
Fix retry logic for unit test (#7471)
Jay Kwak
2025-06-18
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Fix API changes from separate debugging support (#7397)
jarcherNV
2025-06-12
*
Add command line option for separate debug info (#7178)
jarcherNV
2025-06-06
*
Clean up a dead code forgot to delete (#7358)
Jay Kwak
2025-06-05
*
Break down record replay to individual tests to avoid timeout (#7340)
Jay Kwak
2025-06-04
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fix the break to make sure only valid data will be accessed (#7148)
Gangzheng Tong
2025-05-17
*
Cleanups related to RIFF support (#7041)
Theresa Foley
2025-05-12
*
Fix seg-fault in cudaCodeGenBug test (#6985)
Jay Kwak
2025-05-02
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Fix intermittent failure of slang-unit-test-tool/ReplayRecord (#6981)
Jay Kwak
2025-05-02
*
Add Slang Byte Code generation and interpreter. (#6896)
Yong He
2025-04-28
*
Added getCanonicalGenericConstraints2 (sorts constraints and allows more gene...
Ronan
2025-04-26
*
Return non-escaped strings from user-defined attributes (#6735)
aidanfnv
2025-04-07
*
Fix codegen bug when targeting PTX with new API (#6506)
Anders Leino
2025-03-05
*
Improve performance when compiling small shaders. (#6396)
Yong He
2025-02-23
*
Disallow only resources in constant buffers in parameterblocks on metal (#6342)
Ellie Hermaszewska
2025-02-13
*
Reflection Fixes. (#6346)
Yong He
2025-02-13
*
Feature/initialize list side branch (#6058)
kaizhangNV
2025-02-05
*
Fix geometry shader related modifier lowering. (#6197)
Yong He
2025-01-28
*
Add a unit test to cover type-conformance compilation API. (#6178)
Yong He
2025-01-28
*
Cache and reuse glsl module. (#6152)
Yong He
2025-01-22
*
Fix argument buffer tier2 layout computation. (#6101)
Yong He
2025-01-15
*
Create DirectDeclRef when creating Decl to prevent invalid dedup. (#5945)
Yong He
2025-01-03
*
Fix parameter location reflection for pure data paramblocks. (#5956)
Yong He
2025-01-03
*
Fix metadata of register space and varying params. (#5906)
Yong He
2024-12-18
*
Support specializing generic entrypoints in `findAndCheckEntryPoint`. (#5890)
Yong He
2024-12-17
*
Fix entrypoint auto discovery logic. (#5885)
Yong He
2024-12-17
*
Fix `getArgumentValueFloat` when arg is int. (#5888)
Yong He
2024-12-18
*
Fix attribute reflection. (#5823)
Yong He
2024-12-11
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Fix reflection for pointer element types. (#5797)
Yong He
2024-12-09
*
Change how DeclRef::toText works (#5592)
Sai Praveen Bangaru
2024-11-20
*
Correct include dir for libslang (#5539)
Ellie Hermaszewska
2024-11-13
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Fix several bugs with `specializeWithArgTypes()` (#5365)
Sai Praveen Bangaru
2024-10-23
*
Fix entrypoint naming in glsl backend. (#5320)
Yong He
2024-10-16
*
Fix type checking on generic extensions. (#5316)
Yong He
2024-10-15
*
Move C interface from slang.h to slang-deprecated.h (#5301)
Ellie Hermaszewska
2024-10-15
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