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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2021-11-09 11:59:43 -0800
committerGitHub <noreply@github.com>2021-11-09 11:59:43 -0800
commit4d4cd569ad7fcc88693c18f848603f18894e24be (patch)
tree4c7fb036eea9e259d1610a933b448a5d0edcd918 /tools/slang-test/slang-test-main.cpp
parent8fe3f9cd7d664fc98e33cf276427390b42b9b468 (diff)
Allow buffers to be shared between D3D12 and CUDA (#2005)
* Added both the SharedHandle struct containing a handle and the API the handle originated from and the getSharedHandle() method to IResource, which returns a Windows system handle for the resource that can then be shared between multiple APIs (currently only fully implemented for D3D12); Added createTextureFromNativeHandle() and createBufferFromNativeHandle() to IDevice, which creates a buffer or texture resource using the provided handle (currently only fully implemented for D3D12); Added createBufferFromSharedHandle() to IDevice, which creates a BufferResource using the provided system handle (currently only fully implemented for the D3D12 to CUDA interface); Provided a proper implementation for CUDADevice::getNativeHandle(); Added several new tests testing the aforementioned implementations; Moved NativeHandle and getNativeHandle() for IBufferResource and ITextureResource up a layer into IResource and renamed to NativeResourceHandle; Modified NativeResourceHandle to be a struct containing the handle and the API it originated from and propagated these changes where appropriate * Combined all native and shared handle representations into a unified InteropHandle struct which tracks the handle's value and source API; Modified all getNativeHandle() and getSharedHandle() variants to operate on InteropHandle and modified all affected files * D3D12 buffers and textures are now responsible for closing their shared handles if they exist; Renamed IDevice::getNativeHandle() to getNativeDeviceHandles() * Fixed getNativeDeviceHandles() in render-cuda to match updated method elsewhere * Temporarily disabling existingDeviceHandleCUDA and sharedHandleD3D12ToCUDA due to currently unreproducable test failures on TC
Diffstat (limited to 'tools/slang-test/slang-test-main.cpp')
-rw-r--r--tools/slang-test/slang-test-main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/slang-test/slang-test-main.cpp b/tools/slang-test/slang-test-main.cpp
index c3f1d7358..ea2c322ad 100644
--- a/tools/slang-test/slang-test-main.cpp
+++ b/tools/slang-test/slang-test-main.cpp
@@ -3688,7 +3688,7 @@ SlangResult innerMain(int argc, char** argv)
{
TestOptions testOptions;
testOptions.categories.add(unitTestCategory);
- runUnitTestModule(&context, testOptions, SpawnType::UseProxy, "gfx-unit-test-tool");
+ runUnitTestModule(&context, testOptions, context.options.defaultSpawnType, "gfx-unit-test-tool");
}
TestReporter::set(nullptr);