diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-02-03 10:14:04 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-02 18:14:04 -0800 |
| commit | a67cb0609587c230746b52567ff5775cab215220 (patch) | |
| tree | af943e2926c7279fb825ead81d74e4fe0f55795d /tools/render-test/slang-support.cpp | |
| parent | 6c8626c171a0bc40e8f2d3a15b0563d4085431c1 (diff) | |
GLSL Passthrough support for SSBO types (#3446)
* GLSL Passthrough support for SSBO types
* GLSL Passthrough support for SSBO types
* Correctly apply glsl local size layout to entry points during lowering
* Test for glsl layout correctness
* typo
* Reflect GLSL SSBO as raw buffers
* Functional test for glsl ssbo
* Allow allow glsl for render tests
* Functional test for ssbo passthrough
* Functional test for ssbo passthrough with spirv-direct
* fix windows build error
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools/render-test/slang-support.cpp')
| -rw-r--r-- | tools/render-test/slang-support.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/render-test/slang-support.cpp b/tools/render-test/slang-support.cpp index 82d292cee..c598e4ea5 100644 --- a/tools/render-test/slang-support.cpp +++ b/tools/render-test/slang-support.cpp @@ -110,6 +110,8 @@ void ShaderCompilerUtil::Output::reset() if (options.generateSPIRVDirectly) spSetTargetFlags(slangRequest, 0, SLANG_TARGET_FLAG_GENERATE_SPIRV_DIRECTLY); + slangRequest->setAllowGLSLInput(options.allowGLSL); + // Define a macro so that shader code in a test can detect what language we // are nominally working with. char const* langDefine = nullptr; |
