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| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2023-10-18 06:26:00 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-10-17 15:26:00 -0700 |
| commit | 7826afcaad78cc33c976bb3db3cdc9eada4c77e8 (patch) | |
| tree | 7a89a54512a4cbab6165d2c4b7906f88a032bbee /tools/render-test/shader-input-layout.h | |
| parent | 0a3683dd39fc04d15937b8a4700d477f9492c257 (diff) | |
Type layouts for structured buffers with counters (#3269)
* More tests for append structured buffer
* Append and Consume structured buffer tests for DX12
* neaten
* test wobble
* Add counter layout information to append/consume structured buffers
* add getRWStructuredBufferType
* Correct definition of get size for append/consume structured buffers
* tweak append structured buffer test
* Allow initializing counter buffer in render test
* vulkan test for consume structured buffer
* Handle null counterVarLayout in getExplicitCounterBindingRangeOffset
* remove dead code
* Implement atomic counter increment/decrement for spirv
* explicit spirv test
* Add missing check on result
* Hold on to counter resources
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools/render-test/shader-input-layout.h')
| -rw-r--r-- | tools/render-test/shader-input-layout.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/tools/render-test/shader-input-layout.h b/tools/render-test/shader-input-layout.h index 78d545114..2803d1915 100644 --- a/tools/render-test/shader-input-layout.h +++ b/tools/render-test/shader-input-layout.h @@ -58,6 +58,10 @@ struct InputBufferDesc InputBufferType type = InputBufferType::StorageBuffer; int stride = 0; // stride == 0 indicates an unstructured buffer. Format format = Format::Unknown; + // For RWStructuredBuffer, AppendStructuredBuffer, ConsumeStructuredBuffer + // the default value of 0xffffffff indicates that a counter buffer should + // not be assigned + uint32_t counter = ~0u; }; struct InputSamplerDesc |
