diff options
| author | YONGH\yongh <yonghe@outlook.com> | 2017-10-25 16:33:18 -0400 |
|---|---|---|
| committer | YONGH\yongh <yonghe@outlook.com> | 2017-10-25 16:33:18 -0400 |
| commit | 5894c3b1a96e9db41f50b2b178f81568ff421776 (patch) | |
| tree | 035aedbf9c6d64ded7dd91338997856d814bf813 /tools/render-test/shader-input-layout.h | |
| parent | 434d3428932ccaa0f6834d03c37adcab37d17a01 (diff) | |
finish up opengl renderer implementation for input resource binding.
Diffstat (limited to 'tools/render-test/shader-input-layout.h')
| -rw-r--r-- | tools/render-test/shader-input-layout.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/tools/render-test/shader-input-layout.h b/tools/render-test/shader-input-layout.h index f2258b7b9..9dae75270 100644 --- a/tools/render-test/shader-input-layout.h +++ b/tools/render-test/shader-input-layout.h @@ -49,6 +49,16 @@ namespace renderer_test int glslBinding = -1; int glslLocation = -1; }; + + struct TextureData + { + Slang::List<Slang::List<unsigned int>> dataBuffer; + int textureSize; + int mipLevels; + int arraySize; + }; + void generateTextureData(TextureData & output, const InputTextureDesc & desc); + class ShaderInputLayout { public: |
