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authorjsmall-nvidia <jsmall@nvidia.com>2020-02-04 15:19:48 -0500
committerGitHub <noreply@github.com>2020-02-04 15:19:48 -0500
commit17c6c6044965629a3ae7e8ef004cc0b2ca657c55 (patch)
tree5b78004808354b32d09ba13c0ec4e32a44f345ab /tools/render-test/shader-input-layout.h
parentb415760d7f166eaad7fa27daa09edc9a8964c37e (diff)
CUDA/C++ backend improvements (#1198)
* WIP with vector float test. * vector-float test working. * Fixed remaing tests broken with init changes. * Improve 64bit-type-support.md * Disable tests broken on CI system for Dx. * WIP: Make type available for comparison. * Moved type conversion into TypeTextUtil. * Add text/type conversions from DownstreamCompiler to TypeTextUtil. * Allow compaison taking into account type. * Removed quantize in vector-float.slang test.
Diffstat (limited to 'tools/render-test/shader-input-layout.h')
-rw-r--r--tools/render-test/shader-input-layout.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/render-test/shader-input-layout.h b/tools/render-test/shader-input-layout.h
index 5b0527e0f..504b714c5 100644
--- a/tools/render-test/shader-input-layout.h
+++ b/tools/render-test/shader-input-layout.h
@@ -6,6 +6,7 @@
#include "core/slang-writer.h"
+
#include "bind-location.h"
#include "render.h"