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| author | Nathan V. Morrical <natemorrical@gmail.com> | 2021-05-25 11:06:54 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-25 10:06:54 -0700 |
| commit | fbf00dd54d787c6e22b0f1785a64dfb2fb1e300a (patch) | |
| tree | dd7e6f32eea789e3288dc8a937e92f256ea0b8e9 /tools/render-test/shader-input-layout.cpp | |
| parent | 34a1ff5226a526cc17c5baecd63637f69c324fc7 (diff) | |
OptiX ray payload read/write support in raytracing pipeline shaders (#1853)
* OptiX ray payload can now be read from and written to using the two payload register pointer method
* changing op to more descriptive name
* fixup: comment change to re-trigger CI
Co-authored-by: T. Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'tools/render-test/shader-input-layout.cpp')
0 files changed, 0 insertions, 0 deletions
