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authorjsmall-nvidia <jsmall@nvidia.com>2019-05-15 16:44:13 -0400
committerGitHub <noreply@github.com>2019-05-15 16:44:13 -0400
commit3b9994bbbc5656125b2a51baa89706dd9b8a3e03 (patch)
tree05ef71e6da32c79e68c13280b39950dba195c0ae /tools/render-test/shader-input-layout.cpp
parent18169353d093f2f1baa360f57121250f4a8ea7ef (diff)
Improve handling of types of semantics in glsl (#964)
* Attempt to improve the glsl handling of hlsl semantics by taking into account the underlying glsl type. * Improve comments around 'NV_VIEWPORT_MASK' on glsl.
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